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DK Jungle Parkway Traditional Geocache

This cache has been archived.

Wis Kid: No response from owner. If you wish to repair/replace the cache sometime in the future, just contact us (by email), and assuming it meets the current guidelines, we'll be happy to unarchive it.

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Hidden : 1/4/2014
Difficulty:
3.5 out of 5
Terrain:
4 out of 5

Size: Size:   not chosen (not chosen)

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Geocache Description:

Welcome to the 2014 World Famous Waukesha Winter Jamboree!!!!!This is the world famous Mario Kart Series where we compile the best courses, the best racers and some twists and turns for your geocaching enjoyment. Plesae follow all the rules and nobody will get hurt. These caches have all been hidden in conjuntion with the Jamboree. Please be careful, watch out for muggles, and most of all have fun.

This container may include information that will get you to the Mario Kart Final Lap. Please place as you found it. Some of the caches will have some props and other Mario Kart related materials. Please leave them with their perspective caches so that anyone who searches for them will have as much fun and enjoyment as possible.

DK's Jungle Parkway is a race course in the Special Cup of Mario Kart 64. It is Donkey Kong's home track in the game. When racers go off-course, "restless natives", as the instruction booklet calls them, will throw stones at them. Who these "natives" are is unknown. A cruise boat named Mario floats around the river in the jungle. The race starts off along the shoreline of the river which leads to a massive jump across the river. Players then follow the winding dirt path to a narrow wooden bridge at the edge of a waterfall. The bridge leads to a small cave, which ends at the start of the track. The course was remade in Mario Kart Wii, with some differences. Characters are now riding the cruise boat, the water is yellowish-orange instead of blue (to reflect the color of the sunset sky), and the jungle has been pushed back, eliminating the "natives". Another change is that there's mud inside the cave, which will slow down racers that try to cross it, unless using a Mushroom, Golden Mushroom, Invincibility Star, or Mega Mushroom to cut ahead without slowing down. The Dash Panel at the jump has been modified. In the N64 version, if the player is shrunk by a lightning bolt when approaching the jump, it is possible for the player not to make it over the river. In the Wii version, the Dash Panel acts similar to the Barrel Cannon in DK Mountain where the player will always make it across, even when shrunk; plus the Dash Panel now forces the drivers to go straight and prevents them from cutting ahead and/or any going anywhere else. Also, the course map has been rotated 90 degrees counterclockwise.

Please watch out for muggles and no late night searching as this is in a neighborhood and we do not want the neighbors getting upset about late night activity.

Additional Hints (Decrypt)

Creuncf lbh jvyy arrq gb yrnir gur tebhaq.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)