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A Little Indy Magic #11: IMM’s Secret Tower Mystery Cache

This cache has been archived.

IndyMagicMan: Archived.

It's been a fun run but times change and it's time to move on. I don't want this to sound bitter but the main reason I decided to archive this is no locals had found the cache for over a year. It seemed to me that anyone that really wanted to do this had done so and it was time to free up the space for others. It takes a lot of maintenance to keep a series running and since the interest had waned it was time to archive. Certain events of course led my eye to take a good look at the state of things.

The cache has been retrieved and most of the contents will be moved to Strider (there are still several coins left by the generous ClickChik and GeekBoy.from.Illinois). There are two caches from the series that I am going to keep active; Strider and Treebeard.

To try and end this on a high note I am going to give away an IndyMagicMan Geocoin. At first I thought I would randomly choose one of the 31 finders but I don't know if all of them are still active or not, but moreover I want someone to have this that will appreciate it. So it's simple. If you would like to have a chance at getting an IndyMagicMan Geocoin contact me through gc.com and let me know. I'll throw all on the names into my big pointy hat and in one month will pull a name. Merry Christmas for someone. If you keep this quiet you'll have a better chance but I know how you cachers like to share Information [;)].

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Hidden : 7/5/2006
Difficulty:
4.5 out of 5
Terrain:
3.5 out of 5

Size: Size:   not chosen (not chosen)

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Geocache Description:



"Do not meddle in the affairs of wizards, for they are subtle and quick to anger."

The difficulty for this cache reflects the overall difficulty for the series. If you have all of the clues the combined puzzle and find is rated a 3/2.5.

The cache is not at the posted coordinates. There you will find the tallest tower in Indy, but it's not my tower. In order to find the cache location you must find the caches and clues for A Little Indy Magic 1-10.

DO NOT TRADE CLUES. While I cannot enforce this, to be blunt it's cheating, and may bad karma befall you if you cheat. The intention is that you have found and solved the cache location by finding all of the other caches in the series. Finding a cache with others is fine, but not finding a cache and trading for its clue is cheating. I realize it is possible to find this cache without finding all of the ten caches. That’s fine too if you figure out how.

Take something from the cache and do not feel obligated to leave anything. You deserve it.


This cache is the final of the A Little Indy Magic series. Each cache has a clue at the top of the log. Collect the clues, figure out how to use them, and find the location of IndyMagicMan’s Secret Tower.

Other caches in the series are:
A Little Indy Magic #1: A Conspiracy Unmasked
A Little Indy Magic #2: Bridge of Khazad-dûm
A Little Indy Magic #3: The Forbidden Pool
A Little Indy Magic #4: The Grey Havens
A Little Indy Magic #5: Treebeard
A Little Indy Magic #6: Strider
A Little Indy Magic #7: Paths of the Dead Clue: 6
A Little Indy Magic #8: Minis Tirith
A Little Indy Magic #9: A Long-expected Party
A Little Indy Magic #10: Land of Shadow

Additional Hints (No hints available.)