The starting point is a virtual cache, which has answers to the riddles. If you decipher the clues, you will learn the coordinates of the second cache, also virtual. If you figure out the other clues, you'll know something about the place you're looking for. At the second location is a "Do Not Disturb" sign. The very first word on the sign is the final clue. Figure out how the title of this geocache relates to that final clue and you have solved the puzzle. Send answers to Scout@Geodashing.org.
Originally this was a physical cache with a $20 bill in the cache for the first person to solve the puzzle and reach the cache. But that's long gone. Sorry.
Down at your feet, oh the numbers you'll find,
Clues galore for those not blind.
Then raise your eyes into the blue,
Where a letter flies high is too a clue.
To give you a start with no need to come back,
The first clue is easy to put you on track.
Let Chas Scott Bell act as your guide,
As you start north, close by his side.
The girls follow Chas, nine troops strong.
Add more than 300 boys, then two more to the throng.
Patsy Crowson adds still more, too many to start,
Leaving 99 back, they finally depart.
Frustrated cache hunters ready for home,
Should think of Richard Kinman, wherever you roam,
East and west all over the Earth,
He's patiently hunted since three years before birth.
Hurry now, less than a minute to beat,
The last clue is five doors back on Pittman Street.
That's it for the clues essential to find,
The others just give you assurance of mind.
To pinpoint the waypoint you eagerly crave,
just insert the clues I earlier g ave.
You'll know that the waypoint you seek is clear,
if you find unsmiling rosebuds near.
N 32 degrees --.--- minutes
W 96 degrees --.--- minutes