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The Cache Obscura Mystery Cache

This cache has been archived.

mrmongoose: After several good years, it's time to retire this one. Thanks to everyone who put in the effort to track it down and solve my ridiculously difficult riddles! (Next time I'll try to go a little easier on you guys... maybe).

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Hidden : 4/6/2007
Difficulty:
5 out of 5
Terrain:
5 out of 5

Size: Size:   regular (regular)

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Geocache Description:

The cache is not at the listed coordinates. Please read the story below to determine the actual coordinates.


The Story:

On October 15th, 2006 renowned paranormal specialist Miles Claymore disappeared while investigating rumors of a local haunting in the woods of Shelby Farms. While his fate is unknown, clues to his final project may be contained within this journal.

 

About this cache:

As my first hide, this cache loosely borrows from the survival horror game Fatal Frame (one of the creepiest game series available – second only to the horrifying Silent Hill). It is designed to be ‘epic’ in that it includes a (hopefully not too cheesy) storyline and a bit more depth than your standard cache. It is a two-ish stage multi and a legitimate 5/5. Unlike many 5/5 caches, it does not have any one particularly challenging moment (no extreme climbing, chest wading, or fire breathing dragons) and should be achievable by anyone motivated enough. That said, this cache isn’t easy - in fact, it is downright HARD. The 5 terrain comes from the serious amount of hiking involved (although most of it is via trail), combined with a few minor physical challenges. Together, these are equal to or greater than any 5 terrain I have yet to see.

What I hope sets this cache apart, however, is the 5 difficulty. I have attempted to implement unique logic puzzles along the way which should provide a challenge for even the smartest of the group, but still be doable (given the time and patience) by all the average folks as well. While I doubt there is anything here that hasn’t been done before, I have tried to use methods which I have personally not seen and, hopefully, provide some fresh new twists for those who are up to the challenge.

Combined, these factors should both delight and frustrate anyone who attempts the find. I’ve tried to make it worth the time by providing a large ammo can packed full of quality trade items as the final prize. As a bonus, a very special packet awaits the person(s) who claim FTF (there are several items, which will hopefully help a small group divide them).

One final note as to my philosophy on cache puzzles in general. I love logic puzzles, and I feel that a good logic puzzle should be accessible to everyone. By this I mean that it should not require special knowledge or research to figure out, but should still be a challenge. That isn’t to say that having experience in one field or another won’t be helpful, but it shouldn’t be required. Time, patience, and creativity should be the only limiting factors, in my opinion. I have done my best to model these puzzles by this philosophy – with one exception. In order to provide a ‘realistic’ (or semi-believable, at least) story, the very first puzzle might require some research, in addition to a bit of logical thinking. I deemed this acceptable because it can be done in the comfort of your home and at your leisure. The rest of the puzzles are equally, if not more, difficult – but can be solved without needing to access the internet or go to the library. In other words, they can be done in the middle of nowhere (which is fortunate, because that is likely where you will be!).

 

What to expect:

  • A complex, hopefully engaging, and maybe even creepy storyline
  • Hiking
  • More puzzles and riddles than there are stages of this cache
  • Some new methods of making your life difficult
  • Hiking
  • Potentially unexpected camouflage techniques
  • Hiking
  • A range of swag from $.50 to $10.00
  • Ghost duckies
  • Hiking
  • Sore legs
  • A horde of hungry ticks
  • Much cursing of my name

 

The Stages:

The journal referenced above should get you to stage one. It is a long read full of information not required to get to the first stage, but instead meant to provide an engaging story (by ‘engaging’ I mean ‘overly complex and full of plot holes’). I suspect the method required to find the location will be apparent to many of you right away, but may require some research to actually acquire the coordinates. The journal also contains references to real locations around the Shelby Farms area. DO use this to make your hunt easier (finding parking, trails, etc.) – DO NOT expect to figure out the location once you get there. It is, in theory, possible to follow the journal entries to the cache without knowing the coordinates ahead of time – but NOT recommended. The area is VERY large and some of the descriptions are vague or ambiguous. It is also a long hike to stage one, and you won’t be happy if you get out there and aren’t certain of the exact location.

Stage one is standard ammo can. Within it you will find a few items that will lead you to stage two and move the story along. It also contains a digital camera. Feel free to review the existing pics and take a few of your own. You may need some spare AA batteries to get it to work (it was chosen specifically because of this – since most cachers should have them anyway!). Also, my experiments indicate that the batteries don’t perform at all temperatures (yes, I stuck my camera in the freezer!), so in the winter months you may need to swap the cold batteries for some warmer ones. The area is well secluded and far away from any muggle activity – which is good, because you may be here for a while. Bring a snack.

Stage two is the final stage, but finding it may not be the end of your journey. It is a very large ammo can with plenty of goodies (and, of course, a log book). The can is hidden using some atypical camouflage which may or may not make things more difficult.

 

Suggestions:

This cache is perfectly solvable with one person. However, if you aren’t seriously in to logic puzzles and long hikes, I suggest you go with a group.

If you need to split stage one and stage two in to more than one day, there may be alternative parking which will significantly reduce your hike on the second day – but the route becomes more interesting. Some people (like AngMarie) might prefer the few extra miles of hiking. If you've done the other nearby caches, you'll probably know what I mean.

Plan on the cache taking AT LEAST a whole day, and please be aware of the time – especially sunset. It could conceivably take two hours to hike from the furthest point in the cache back to parking, and we all know there is something lurking in those woods!

There are a couple of wonderful caches in the area. If you haven’t done them yet, they may be a good way to learn the area before trying this cache. At the very least, plan on picking them up while you are out there!

Don’t try to make your own path unless necessary. The trails are very curvy and highly inefficient, but they are TRAILS. Believe me, you are better off sticking to them for as long as possible (that should be most of the way).

Don’t give up! Many of the answers/locations aren’t obvious. Some might even be counterintuitive. My experience tells me that what you lack in smarts can always be made up for in stubbornness, but creativity can’t be faked.

I hope you enjoy this cache or, at least, enjoy the beautiful scenery of Shelby Farms.

Special thanks to AngMarie, geocacher extraordinaire. I couldn’t have done it without her (at least, not without a wig!).

Additional Hints (Decrypt)

Trareny Ehyr: Ybbx orlbaq jung lbh frr. Wbheany: Hfr Gur Zngu Fgntr 1n: Gur ybpx unf n frperg Fgntr 1o: Ybbx sbe n cnggrea Fgntr 2n: Vs lbh pna'g svaq gur ovt - ybbx sbe gur fznyy

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)