“Behind you!” cries the Princess. “It’s a trap!”
Too late. The drawbridge crashes shut against the tower wall. You turn to face your enemy, and find yourself staring into the open maw of Thermofax.
Only your Magick sword can save you now. You swing it high, speak the Word and stand unhurt as the blade absorbs the searing dragon-breath.
The reptile bellows with rage and flaps its wings to fan the fire in its belly. You are advancing, sword poised to strike, when a familiar voice shatters the daydream and stays your mighty hand...
The History
In the early 80’s the titles of one software publisher dominated the minds of adventurers everywhere—Infocom. The “Implementers” of Infocom’s worlds were skilled at using the then state-of-the art graphics hardware (the human brain) to build completely engaging and fantastic worlds to explore. Infocom titles were unique in that they included “feelies” or extra items that often helped you complete the game.
By the end of the decade, the age of graphical gaming had come of age (even if the images created were meager and uninspired). Infocom fell on hard times and was eventually consumed by Activision and then promptly forgotten.
Until now...
The Prize
I’ve contracted with the Frobozz Magic Cache Company to create replicas of the Magick Stone of Dreams. Although these Magick Stones are not as potent as the real Wishbringer, they still share many of it’s magical properties. It is rumored that when held in the dark these stones glow with power!
The Challenge
Enter the world of Wishbringer, solve the puzzle and find the answer to eight questions to find the Magic Stones!
gamemaster: snapplez / last update: 2024-02-20