Though all Mega Man games feature unique stories, settings, and characters, they nevertheless share several common features that have made the series one of the most consistent in video game history. All main Mega Man games released prior to 1997 are side scrolling with 2D platforming levels. The player character is Mega Man, who must fight through the levels using some variation of the "Mega Buster"—a cannon attached to his arm—to shoot the robotic enemies inhabiting his environment. When Mega Man was released in 1987, the characteristic that made it revolutionary was the choice given to the player of which robot master to attempt first. After defeating a Robot Master—the boss of a level—Mega Man gains the ability to use that Robot Master's special weapon. Each Robot Master is representative of a specific element or object, with such bosses as Fire Man, Ice Man, Stone Man, and Elec Man. The weapons Mega Man gains share the theme of the defeated boss. After defeating all of the Robot Masters, Mega Man travels to a multi-stage fortress to confront Dr. Wily, the person responsible for the robotic enemies' destructive acts. In the fortress, Mega Man fights past new bosses, clones of the game's Robot Masters, and Wily, who is usually in a large multi-phase war machine.
The container is a micro. The bike trail is very busy place so stealth is required. This cache can be found from the bike trail, there is no need to go bushwhacking to get the cache. Please replace the cache exactly as found. Make sure to check the attributes before heading out.
The Geocache Notification Form has been submitted to Jordan Weeks of the Wisconsin DNR. Geocaches placed on Wisconsin Department of Natural Resource managed lands require permission by means of a notification form. Please print out a paper copy of the notification form, fill in all required information, then submit it to the land manager. The DNR Notification form and land manager information can be obtained at: (visit link)
Ash made me do it!