Top
Secret
Overview
Major Reisman has been taken prisoner by a group of elite
paratroopers who are attempting to make him reveal your team’s
mission. As you are aware, any “slip up or screw up by any
member” will result in the Dirty Dozen going
back to the stockade for immediate execution of their sentences.
Your objectives are to:
1. Contact each of the “Dirty Dozen” operatives
2. Get the secret code each is holding
3. Assemble the coordinates
4. Affect Reisman’s escape.
This wont be an easy or quick operation.
Each of the Dirty Dozen operatives has gone into hiding waiting for
your arrival.
They can each be located by examining and reviewing their
individual dossiers.
Bravos, Tassos
Franko, Victor L.
Gilpin, Glenn
Jefferson, Ropert T.
Jimenez, Pedro
Lever, Roscoe
Maggot, Archer
Pinkley, Vernon L.
Posey, Samson
Sawyer, Seth K.
Vladek, Milo
Wladislaw, Joseph T.
They each have a valuable piece of information that, when
collected and assembled, will lead you to where the Major has been
imprisoned.
Operational Task
1. At each site, a Dirty Dozen member will have his Army issue
ID.
2. All the information you need is found within their serial
number.
3. In addition, so that the code remains secret, you'll need to
pay attention as to who gave you the specific code number. The
line-up provided below is the last known evidence of the Major just
before he was captured.
4. Major Reisman's ID card below indicates where the code numbers
need to be inserted.
G2 - Intelligence Details
1. Reisman ID
2. Line Up with Dirty Dozen Codes
3. Overhead area map
4. Contour Map with Operative location
5. Enemy operatives are all over the area. They can be easily
spotted on their 2-wheeled recon vehicles. Stealth is a priority.
Maj. Reisman's ID
Line-Up
Over-Head Recon Map
Contour Map with Operative Location
Enemy Patrols