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MCP #61 Mumblety-Peg Traditional Cache

This cache has been archived.

thefoods: Closing out this run due to crime activity in the area.

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Hidden : 4/4/2010
Difficulty:
1.5 out of 5
Terrain:
1.5 out of 5

Size: Size:   small (small)

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Geocache Description:









 

MCP RUN #61








Welcome to the MCP Run. 
This series is dedicated to games, hence MCP or Must Come Play.

I bet you all thought this was
named after Mrs Captain Picard.  Come on, we all know that's what
you thought.

Hope you enjoy the series.





Mumblety-peg


 


Mumblety-peg (also known as mumblepeg, mumble-the-peg, mumbledepeg or mumble-de-peg) is an old outdoor game played by children using pocketknives. The term "Mumblety-peg" came from the practice of putting a peg of about 2 or 3 inches into the ground. The loser of the game had to take it out with his teeth. Mumbletypeg was very popular as a schoolyard game in the nineteenth and first half of the twentieth centuries, but with increased concern over child safety the game has declined in popularity. The game continued as a popular activity at summer camps into the 1970s. It has gained popularity in South Dakota over the years.

Mumblety peg is generally played between two people with the aid of a pocket knife. In one version of the game, two opponents stand opposite one another with their feet shoulder-width apart. The first player then takes the knife and throws it to "stick" in the ground as near his own foot as possible. The second player then repeats the process. Whichever player "sticks" the knife closest to his own foot wins the game.
If a player "sticks" the knife in his own foot, he wins the game by default, although few players find this option appealing because of the possibility of bodily harm. The game combines not only precision in the knife-throwing, but also a good deal of bravado and proper assessment of one's own skills.

A variant of mumblety peg has evolved as a drinking game where several matches of mumblety peg are played successively. At the end of each, the loser must take a penalty—generally taking a shot of alcohol. Consequently, the precision with which the knife is thrown often decreases as the game progresses. Whichever player backs away from the game first is declared the loser.

Another variant of the game called Split or Split the Kipper involves each player throwing the knife at the other player.

Mumbletypeg involves tossing a pocketknife into the ground in a progressively more difficult competition usually limited to two players. If the knife tossed by a player does not stick in the bare ground, the player loses his/her turn. Beyond these basics, the rules varied greatly according to location. In South Dakota,The first player to win makes a "peg" and hammers it into the ground,(using ten hits with the blade or three hits with the handle) at which the losing player must dig out of the ground with his teeth.

Some versions of the game involved a series of about a dozen progressively more difficult trick tosses. For example, after first tossing the knife right and left for a 1/2-turn in the air from the open palm of each hand, the next step is to toss it similarly from the closed fist of each upward-turned hand. The third turn, with the knife laying on the back of the hand pointing away from the player, is to flip it up 270 degrees and down into the dirt. Fourth was "Spank the Baby": holding the blade flat between the first two fingers of one hand, the knife handle was "spanked" with the other hand causing the knife to flip up 270 degrees and stick into the ground. The knife had to always stick into the ground securely enough to put two fingers (or a beer can) under it. "Tip of the fingers" was another turn, with the knife being required to stick in the ground after doing a somersault off the tip of each index finger (and thumb, to hold the tip), and a subsequent turn was "Tony Chestnut" where the knife was similarly flipped off the toe, the knee, the chest and the forehead (nut). Another turn was "Over the fence". The knife was just barely stuck into the ground, leaning over to the right or left. The player's free hand made a "fence" and the knife was slapped up and "over the fence" with the other hand. It had to flip completely at least once, then come down sticking in the ground with the accepted "two fingers" clearance. In some versions, this turn was last, called "Over the Fence is Out" and the winner was the player who got "over the fence" first. Another trial was standing with the knife in one's hand, tip pointing away, then throwing the knife over one's head backwards and having it stick in the ground.

Mark Twain's book Tom Sawyer, Detective recounts mumblety-peg as one of boys' favorite outdoor games.


 

 

 

 

 

 

 

 

 

 

 



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