Missile Command - Video Game Classic Series South
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Missile Command was an arcade game designed by Dave Theurer and released in 1980 by Atari.
The coordinates take you out onto Veterans Memorial Island Sanctuary dedicated to the true defenders of our country.
Missile Command was an arcade game in which the user must defend six cities from incoming waves of attacks from ICBMs (intercontinental ballistic missiles) using three anti-missile batteries. In later rounds, the missiles split into MIRVs (multiple independently targetable reentry vehicles).
The game was played by moving a crosshair via a trackball and pressing one of three buttons to launch a counter-missile from the appropriate battery. Counter-missiles exploded upon reaching the crosshair, leaving a fireball that persisted for several seconds and destroyed any enemy missiles that entered it.
When the game was originally designed, the six cities were designated Eureka, San Francisco, San Luis Obispo, Santa Barbara, Los Angeles, and San Diego, but these were removed before production.
In 1981, an enhancement kit was made by General Computer of Massachusetts. The enhancement kit converted Missile Command into Super Missile Attack, which made the game even harder, and added a UFO to the player's enemies. The game was designed by Steve Golson, Chris Rode, Doug Macrae, and Kevin Curran. General Computer’s second enhancement kit was designed for Pac-Man and was turned into Ms. Pac-Man, becoming the largest selling arcade game in America.
Thrff jung? Lbh'er ybbxvat sbe n zvffvyr!
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Coordinates are in the WGS84 datum