Snake - Video Game Classic Series South
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Snake on a TRS-80
Snake is the common name for a videogame concept where the player maneuvers a line which grows in length, with the line itself being a primary obstacle.
Snake on an early PC
The concept originated in the 1976 arcade game Blockade, and the ease of implementing Snake has led to hundreds of versions (some of which have the word snake or worm in the title) for many platforms.
Snake on a Telmac 1800
The player controls a dot, square, or object on a bordered plane. As it moves forward, it leaves a trail behind, resembling a moving snake. In some games, the end of the trail is in a fixed position, so the snake continually gets longer as it moves. In another common scheme, the snake has a specific length, so there is a moving tail a fixed number of units away from the head. The player loses when the snake runs into the screen border, an obstacle, or itself.
Surround for the Atari 2600
In 1977, Atari released two snake-inspired titles: the arcade game Dominos and the 2600 game Surround by Alan Miller. Surround was one of the nine Atari 2600 VCS launch titles in the United States and was also sold by Sears under the name Chase.
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