|
Background
The Matrix Series has been
developed as three fun caches to exercise your grey matter as you
while away the long dark evenings. The caches can be completed
individually, but there maybe some assistance for those who
complete an earlier puzzle, so enter into the spirit and complete
each in turn. The Matrix Revolution was distroyed by muggles so
this is a similar puzzle to complete the series.
This third cache will
definitely have you thinking a little more deeply, and logic and
reasoning may not be enough, so you may require some divine
intervention. Cryptic information can be found in the Dialogue, but
the Murmurings from the Matrix, which is only supplied to whose who
have completed the previous puzzle, will give much more needed
help. Once again the web will be of limited assistance to you, but
it may give you the comfort of thinking at least you’re
trying.
Obviously the cache is not
placed at the co-ordinates above but you can park here as you
progress on your quest. From here you should make your way to the
cache site on foot, no need to disguise as Motorway Workers this
time.
The
Plot The Matrix Revolution picks
right up where The Matrix Reloaded left off; it finds our heroes in
a world of trouble. Morpheus and Trinity get a message from the
Oracle (Goundspeak Inc), that cachers are trapped between the real
world and the Matrix in a place called The Park and Ride. Neo,
Trinity and Morpheus discover that only their combined mental power
can release them.
Once they're reunited, Neo asks
to be taken to see the Oracle. He discovers that the machines
threaten to take over the whole of geocaching.com, with long server
down times and interruptions to service, but there are people out
there still, with the skills and knowledge to find the caches. The
“one” who appears to have the ultimate knowledge and speed to FTF
is the QBFx with three from the series already under his belt. Is
there anyone out there to dislodge his mantle and find The Matrix
Revolution Reprieve first? Maybe “the ones that come form the
South”, Irelands premiere cachers, led by the notorious Windsocker
are close on his heels.
Neo decides that while the
others head towards the comfort of the traditional caches, he must
devise one last puzzle to stop the machines wiping out civilisation
as we know it – after all “Everything that has a beginning
has an end” and so the final defiant puzzle is
unfurled.
The
Matrix Revolutions Reprieve
The Matrix Revolutions Reprieve is not found at the co-ordinate you
get by solving the puzzle, here you will find an all new
intermediate waypoint with holds further directions to your final
goal. This container is quite unique, but no problem to them that
clear their mind and think outside the box. The final cache
container with the log is a large tab locked box, suitable for the
usual exchanges.
Please take care where you
search and the final cache should give little problems. If you have
solved the Matrix Reloaded but not logged the find, you can still
get the additional clues by providing the co-ordinates to SargeNI
to prove your worthiness on this final quest.
When you discover the final
cache there will be no more mysterious clues appearing in your
inbox only a warm feeling of self satisfaction in knowing that you
have defeated The Matrix.
The
Dialogue
Morpheus: No sooner have we devised a
medium for conveying the co-ordinates and the machines close that
off, our code is solved and our terminal distroyed, even the
muggles put boot to the previous intermediate waypoint. Once again
the Quickbownfox saved the day with another First To Find, no
frosty weather can put him off, he sure is quick off the
mark.
Neo:
Well I’ve been thinking about what medium we could use this time,
no need to change the puzzle but the waypoint must change. Once
again I have had to draw on all my previous experience to hide the
co-ordinates from the prying eyes and brains of the
machines.
Trinity:
Yeah you’ve worked in some diverse jobs in the past, Neo; weren’t
you a computer hacker that was recuited by the bank to work in
their security for customer services, back at the turn of the
century; and before that a graphic designer for that computer
magazine? – How can that all that help?
Neo:
Well back then we started to use 2D Barcodes so that the machines
could read vast amounts of data quickly and acutely and keep the
information from humans. Now I think I can turn the tables and hide
the co-ordinates in two of the barcodes, which the machines
scanners can never read, they will be going round in circles if
they try. Here’s a couple of samples Barcodes I’ve been working
on.
Morpheus:
You mean to say that the co-ordinates are in those two Barcodes in
a format that can not be read by the scanners.
Neo:
Yes the answer is in the combination of the two – that’s the key to
the cachers success this time round. |