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Isle of the Dead Multi-Cache

Hidden : 1/9/2009
Difficulty:
2 out of 5
Terrain:
1.5 out of 5

Size: Size:   small (small)

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Geocache Description:

One of the caches in the Dragons of Deltora series.


Geocaching teams face a terrifying race against time to find the Four Sisters, evil creations of the Shadow Lord's sorcery. The Enemy has been exiled, but he has not yet been defeated. Thanks to an ancient plot, his shadow still stretches over Deltora. For centuries the vile Sisters, hidden in the four corners of Deltora, have been spreading their poison and singing their songs of death and despair. Now, their work is nearly done. Deltora is free, but it is dying. Only weeds and monsters thrive. The people are starving. And the Shadow Lord gloats in his stronghold beyond the mountains, planning his triumphant return. In secrecy and in haste, guided only by fragments of an ancient map, the companions plunge headlong into a quest that takes them to the wildest places in the kingdom, and puts them face to face with fearsome enemies. They soon learn that even the magic of the Belt of Deltora is not enough to combat the power of the Four Sisters. Their only chance is to use a dangerous secret weapon. They must wake Deltora's last seven dragons, which have been deep in enchanted sleep for centuries. Only when the mysterious power of the dragons joins with the magic of the gems of the Belt of Deltora can the Sisters be found and Deltora’s ulitmate monster.

Aided by the mysterious magic of Deltora's last dragons, geocachers have found two of the Four Sisters, evil Shadow Lord creations, which have been poisoning Deltora. Now, aware that time is running out for the kingdom's starving people, the companions are racing to their next goal, The Isle of the Dead. But the Shadow Lord has become aware of their quest. And, somehow, he knows every move they make. Terrible dangers from the present and the past lie in wait for them. Geocachers continuing in the quest need the help of another two magical dragons in their journey. The Dragon of the Palace and the Dragon of the Street. Onwards the team travels, and the greatest shock of all lurks in the lair of the ferocious Kobb, on the desolate Isle of the Dead.

This island is not a pleasant spot for a picnic. It is a barren, isolated, windswept place, surrounded by rough seas that will drive the sturdiest craft onto a rocky shore. Slime from the Kobb's weeping glands has made the island glassy so it shines in the sun. Avoid the slime. See Deltora Monster for prompt actions if you are covered in slime.

The cache contains a logbook, pencil, and a co-ordinate. Remember to record the details of the co-ordinate; you will need this information to solve the location of the final cache in Deltora Quest III. These caches have been placed with the assistance of nine and fourteen year old boys. If you know a child in this age range you may find that they can be very helpful.

Additional Hints (Decrypt)

Uvtu Cbyr Qrpx

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)