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M&M-183 Wherigo Whenican't...Downtown Disney Wherigo Cache

Hidden : 9/1/2009
Difficulty:
2.5 out of 5
Terrain:
3 out of 5

Size: Size:   regular (regular)

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Geocache Description:

If you downloaded the game cartridge from Wherigo.com prior to 1/29/14 you must download an updated version to play.





Don’t you hate it when you find an awesome place to hide a cache,but you’re just not allowed?!? Well here is another Whereigo adventure dedicated to one of these prohibited locations..Disney World!

When trying to determine a suitable place in the Wonderful World of Disney to begin this adventure, we decided to look for a place that would fit the budget of both visitors and local Floridians...not an easy task when it comes to Disney. However, Downtown Disney seemed the perfect spot as there are no parking or entry fees.

Rest assured, you will NOT find any physical caches here or anywhere else in Disney World. However, through the wonders of Whereigo technology, you will have the unique opportunity to explore all sections of this fun tourist destination. Upon completing the cartridge, there will be a physical cache to find within driving distance of Downtown Disney. A car will be required to reach the final cache.

Please SAVE, SAVE, SAVE as you complete each stage. The Wherigo platform is inherently unstable and tends to crash. If you don't save and it crashes you will have to return to each of the stages. You have been warned.

The final cache is approx 200' into a wooded area. This is Florida, the woods at certain times of the year (rainy season is June - Sept) can be moist and muddy and do contain poisonous snakes and other critters. Please note the 3 star terrain rating. Please plan appropriately. Do not wear your best shoes, don't stick your hand blindly into any holes, use common sense. We hid it during September wearing shorts and sneakers - but then again we're local and used to this environment. We are trying to give folks a little taste of the real Florida, not that far from Disney.

Please do not ask us if you can log this cache if you are not able to make it over to the final or are unable to locate (DNF) the physical cache. We have had numerous requests like this and the answer will always be no. This cache will not and cannot be treated as a virtual. Like any other cache you must find it and sign the log.

The necessary Wherigo cartridge will not come with a download of this cache - you must visit http://www.wherigo.com to download it. We are aware that one or two of the questions may not be answerable at this time due to changes made to the area. Since these questions are multiple choice please take your best guess until you get the correct answer. We will change the cartridge accordingly but will probably not be able to make it over to Disney for several weeks.





The cartridge is designed such that you cannot complete the game from emulator play. The game is designed where you must input info into a text box or answer a multiple choice question in order to see the next screen or "zone". If you aren't actually at that place, you won't have that information. Good mapping and research might allow you to discover the necessary information from home.

If you don't have a device that will play a Wherigo cartridge, here are a couple of options. 1) Play on the emulator as far as you can - generate some coords for the spot (mapping is your friend) go get the info (or perhaps research for it), then go home and continue the game; or from the location, call a friend at a PC with the emulator and cartridge with the info to continue the game - you'll get the next screen.

Some notes on how this Wherigo Geocache cartridge works. The cartridge has 10 zones plus the final location (akin to 11 stages in a multi-cache). The first zone, Entry Zone, will be active and visible from anywhere. The next zone will become visible and active when you're in the Entry Zone. "Active" means that your device is calculating a bearing and distance from your current location; "visible" means it shows on your map screen. You'll see it on your locations screen when it is active. If you select it, it will show like a waypoint "go to" - with distance and direction arrow. Once you arrive in a zone, there may be a question to answer before the next zone becomes active and visible. Again, you have to select it from the locations screen to become your next "go to". Zones become inactive as you exit them, to save CPU power; too many "active" zones slows the Pocket PC or Garmin as they calculate distances and bearings to each active location. The geocache location becomes active and visible only after you've correctly entered some data. Coordinates are provided for the geocache. Zones are approx 100' by 100' in this cartridge and are this large to allow for error due to tree cover. Specific information is given for each zone to allow you to complete any question. Once you've entered the cache zone (and completed the Wherigo game) you might need to exit Wherigo and use your GPS, having loaded it with the coordinates provided. The back button will not scroll you back through screens! it takes you back to the main screen, a listing of available locations, tasks etc. If you want to retain data (coords, completion code) you should write it down.


Additional Hints (Decrypt)

Onfr bs n gnyy gerr uvqqra nzbatfg gur ebbgf.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)