”Pleasure to me is wonder—the unexplored, the
unexpected, the thing that is hidden and the changeless thing that
lurks behind superficial mutability. To trace the remote in the
immediate; the eternal in the ephemeral; the past in the present;
the infinite in the finite; these are to me the springs of delight
and beauty." – H.P. Lovecraft
Summary
Welcome to the world of HP Lovecraft, a strange and sinister
place of blood curdling terror, madness-inducing creatures of the
imagination and, of course, caches!
This series is based on the game Arkham Horror which in turn is
based on the novels and short stories of pulp writer HP Lovecraft.
In this series, you will play investigators following the trail of
fellow investigator Harvey Redshirt McCauley, who was found
murdered just prior to your investigations. HR left you a series of
journal entries, photographs, and other clues that will help you
find the pieces to the puzzle and in turn help you stave off the
impending apocalypse.
Sit back and enjoy the ride. But be careful! Strange, other
worldly denizens lie in wait for the unwary traveler; a wrong turn
could lead to madness or death! Have fun!
Arkham & the Outer Realms
The original location for Lovecrafts stories was in and around
the fictional town of Arkham, Massachusetts (loosely based on
Salem). In addition, many of Lovecrafts stories also took place in
wildly strange and sinister worlds outside of our own. To take the
place of these locations, the city of El Paso, Texas & its
surroundings will substitute for Arkham and its New Mexico neighbor
to the north Las Cruces & its surroundings will substitute for
the Outer Realms.
The Elder Sign
This arcane symbol is one of the view known items that will ward
off the impending evils of the Outer Realms. As such, the final
goal of this series is to locate the Elder Sign and thus save
humanity from unspeakable terror and madness. But it will not be
easy. While it is possible to find the Elder Sign without
finding the other caches first, it will be next to impossible to
access it without help from the other cache findings.
Things You Will Need
Since you are acting as an investigator as well as a geocacher,
here are something of things that will prove useful during this
series:
- Tweezers! Some of the clues you will discover will require
delicacy
- Pen. Pencils may not write on the arcane surfaces
- Gloves. Denizens of the dark may dwell with the clues
- Journal. Like HR, you may need to write things down
occasionally
- Camera. Photographic evidence could help you find some of the
clues
- Flashlight. Where would a good investigator be without a
flashlight?
- Mirror. Some Things Should Not Be and you would not want to
stick your hands on them
- Patience. Do not try to rush through these. Proper
investigation takes time
- Diligence. Please place things back exactly as you found them
for others to enjoy
- Respect. When you find a clue, leave it in the cache for others
to find
- Allies. The more brains you have, the better. Mmmm... tasty,
tasty brains...
