Skip to content

Space Quest ][ - Vohaul's Revenge Multi-Cache

Hidden : 5/8/2011
Difficulty:
1.5 out of 5
Terrain:
2 out of 5

Size: Size:   micro (micro)

Join now to view geocache location details. It's free!

Watch

How Geocaching Works

Please note Use of geocaching.com services is subject to the terms and conditions in our disclaimer.

Geocache Description:


Escaping his simian captors, Roger Wilco finds himself stranded on the swampy planet of Labion. Only months ago he was showered in the affections of his home after saving it from the dangerous (and quite ugly) Sariens! Who knew they were working for some slug named "Sludge Vohaul" that doesn't like losing to bumbling, adventuring janitors?

Following some fancy footwork, swimming through a deadly swamp and a perilous chasm crossing, Roger is knocked unconscious by a Labion hunter! He comes to in a primitive cage only to see his captor preparing a spit over a fire. Oh no! Thinking quickly, Roger diverts the hunter's attention and escapes!

Roger enters the forest contemplates his next move. There must be some way to blast off this dismal rock. It won't be long until Vohaul unleashes his gentically modified door to door salesman upon the unsuspecting populace of his home planet, Xenon!


Once again step into Roger's boots for a quick adventure around A. Perry Philips Lake! Loosely based on Space Quest II - Vohaul's Revenge, you will encounter swamp-like conditions and alien construction just like in the game! (Thankfully viewed from a nice, even gravel trail.) At the posted coordinates, you will find the remnants of Roger's cage. Take note of how many vertical slats make up the north side. Let's call this "X". Now, count the number of vertical slats on the west portion of the structure, multiply by 2 and set it to "Y". Roger appears to have escaped to an area that can be found by subtracting 0.Y5 from the north and 0.0X from the west posted coordinates.

Okay, so far, so good! Even though there isn't much cover, it seems Roger has given you the slip. Perhaps the sign here may provide a clue as to where he went. Looking close, you can make out numerical digits! Add them all together, and then multiply by four. Now go that distance, in feet, east. You might just be able to catch up to Roger there!


Permission to place this cache was kindly provided by Lida Gochenour of the City of Columbia Parks and Recreation Department.


Sierra On-Line Series

Conquests of Camelot - Forest Perilous Conquests of Camelot - Glastonbury Tor Conquests of Camelot - Stories in Stone QfG - The Fighter
QfG - The Magic User QfG - The Thief


Additional Hints (No hints available.)