Skip to content

Myths and Legends: The Ghosts of Kenegie Traditional Cache

This cache has been archived.

Calluna Tib: As there has been no response to the previous log requesting that the cache is checked it will now need to be archived.

Regards

Heather
Calluna Tib
Volunteer UK Reviewer - www.geocaching.com
UK Geocaching Wiki - https://wiki.groundspeak.com/display/GEO/United+Kingdom
Geocaching.com Help Center http://support.groundspeak.com//index.php
UK Geocaching Information & Resources http://www.follow-the-arrow.co.uk

More
Hidden : 10/2/2011
Difficulty:
1.5 out of 5
Terrain:
1.5 out of 5

Size: Size:   small (small)

Join now to view geocache location details. It's free!

Watch

How Geocaching Works

Please note Use of geocaching.com services is subject to the terms and conditions in our disclaimer.

Geocache Description:

Situated on the end of the footpath from Gulval Churchtown, near the Pub, to Kenegie Manor. Great views of Mounts bay, from some points along the paths. Small lock n lock container. £1 coin for FTF

My family have a great love of the mysteries associated with the local area, and from a young age I was brought up on tales of ghosts, pixies, witches, and such like, so I thought it would be a good theme for some caches to introduce others to the many myths and legends of South West Cornwall.

Myths and Legends: The Ghosts of Kenegie

In past times 3 known ghosts are said to have haunted Kenegie Manor and surrounding areas. One is of an old squire, known as ‘Old Harris’, in his lifetime he made many alterations and additions to the manor and gardens, and was loathed to die and leave them. After his death he requested that on one certain night each year the front and back doors be left open for him to visit. This custom was followed as the family feared misfortune if they did not comply, until the last member of the Harris family sold the Manor. It is said that Old Harris came to visit and finding the doors locked made an unearthly wailing noise and retreated to the family vault and was never seen again.
The next ghost was that of the housekeeper of a later squire, who became a favourite of her master, to the disapproval of the rest of the family. When the old squire died and the son became master he banished her from the house, and before long she passed away. Her spirit however returned to the manor where all sort of commotion was caused, wailing, crashing and footsteps running up the hall to the old masters room, could be heard. The ghost of the woman was eventually confined to one room, and given the task of turning a black fleece white and knitting some stockings from it, and the doorway plastered over, so only a few knew of the room’s existence. Since then there has been accounts of a clicking noise coming from an unknown source in the house, but thought to be that of the knitting needles.
The last ghost is that of the young squire ‘Wild Harris’ who banished the housekeeper mentioned above. When alive he took a young penniless relative as his lover, his father and his favoured housekeeper disapproved and the father said he would marry his house keeper before he let the young girl inherit any of his fortune. In despair the young girl wondered off one night and was found drowned the next morning in ‘Mill Pond’ Gulval. Not long after the old squire died and the son became the new master and banished the troublesome housekeeper. He became fixated on hunting and nights of revelry, until one day he was thrown from his horse and killed. It is said his horse was spooked by a white hare that frequently was seen following him, and said to be the spirit of his young love. His body was taken to Gulval Church and laid to rest, but on return to the manor the mourners saw the young Squire’s ghost standing in the summer house with his dog.
Many times has the ghost of Wild Harris has been seen in the grounds of the manor and surrounding areas, wearing his hunting clothes. There is more to tell of the ghost of ‘Wild Harris’ but I will save that for another time, place and cache.

Additional Hints (Decrypt)

orarngu lbhe fglyvfu srrg !

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)