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Marvel Super Villains: Electro Traditional Cache

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Hidden : 7/25/2012
Difficulty:
2 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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Geocache Description:


MARVEL SUPER VILLAINS: ELECTRO

Here is a series dedicated to the kid in me. All things super hero. To this day I still have my comic book collection, each placed in plastic bags and boxed in my closet. With this summer being the Summer of Super Heroes in the movies, I thought this might be a fun series to put together. PLEASE NOTE: This is an industrial park and can be muggle heavy at times. Weekends would be the easiest time to gather the caches, though anytime would be fine. Parking should not be an issue and the critter factor should be low. I hope you enjoy this series.

Electro (Maxwell "Max" Dillon) is a fictional character, a supervillain who appears in comic books published by Marvel Comics. He is an enemy of Spider-Man who gained the ability to control electricity after being struck by lightning while working on a power line. Created by Stan Lee and Steve Ditko, he first appeared in The Amazing Spider-Man #9 (Feb. 1964). In 2009 he was ranked as IGN's 87th Greatest Comic Book Villain of All Time.

An unusually configured magnetic field was created when Dillon was struck by lightning while holding live, high-tension wires and a wound reel of one-inch cable, granting him superhuman powers. Electro can generate massive quantities of electricity, theoretically up to approximately one million volts. He can employ this electrostatic energy as lightning arcs from his fingertips, and his maximum charge is more than enough to kill a normal human.

When his body is charged to high levels, he becomes superhumanly strong and fast. He can also glide over power lines by using the electricity contained therein for propulsion, and he has on occasion been shown to actually ride on lightning bolts. During a stint in prison, Doctor Octopus gave him the ideas of ionizing metals and sparking the petroleum in the fuel tank of a vehicle as a way to generate explosions. He can charge himself up to make himself more powerful. He can also absorb the energy of electrical equipment such as a power plant to increase his powers further.

In New Avengers, he was shown to fly and manipulate large amounts of electricity and machinery, when he freed all the prisoners at Rykers (although, due to the city-wide blackout preceding the event, he probably absorbed a great deal of energy beforehand).

An experimental procedure heightened his powers, allowing Electro to store and absorb a seemingly limitless amount of electricity. He also seemed to gain the power over magnetism to a certain degree, allowing him to manipulate magnetic fields and move objects in a manner similar to that of Magneto, and could overcome his old weakness to water by using the electromagnetic fields around him to vaporize water before it could touch him. He made Spider-Man beg by stimulating the bioelectric currents in his brain, and was able to defeat Nate Grey by manipulating said currents in Nate's brain to turn his own psionic powers against him.

Electro can override any electrically powered device and manipulate it according to his mental commands.

By using an external electrical power source to recharge his body's energy reserves, Electro could expend electricity indefinitely without diminishing his personal reserves. When he is fully charged, Electro is extremely sensitive to anything that may "short circuit" him, such as water.

Electro propels himself along magnetic lines of force in objects that have great electrical potential, such as high-tension electrical lines. He can also create electrostatic bridges to traverse upon, at the cost of a great expenditure of energy.


Additional Hints (Decrypt)

unatre

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
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N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)