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DC Super Villains: General Zod Traditional Cache

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Nomex: Hi
As there's been no cache to find for months, I'm temporarily archiving this to keep it from continually showing up in search lists. Just contact us when you have the cache repaired, [RED]and assuming it still meets the guidelines[/RED], we'll be happy to unarchive it.

Don't hesitate to email me via the link on my Profile if you have any questions. [red]Please be sure to include the cache name and GC Code, or better yet, the URL of the cache page.[/red]

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Nomex
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Hidden : 7/26/2012
Difficulty:
1.5 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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Geocache Description:


DC SUPER VILLAINS: GENERAL ZOD

Here is a series dedicated to the kid in me. All things super hero. To this day I still have my comic book collection, each placed in plastic bags and boxed in my closet. With this summer being the Summer of Super Heroes in the movies, I thought this might be a fun series to put together. PLEASE NOTE: This is an industrial park and can be muggle heavy at times. Weekends would be the easiest time to gather the caches, though anytime would be fine. Parking should not be an issue and the critter factor should be low. I hope you enjoy this series.

General Zod (full name Dru-Zod) is a fictional character who appears in comic books published by DC Comics, a supervillain who is one of Superman's more prominent enemies. The character first appeared in Adventure Comics #283 (April 1961), and was created by Robert Bernstein and George Papp.[1] In the motion pictures Superman (1978) and Superman II (1980), Zod is portrayed by British actor Terence Stamp; the character is the principal villain in the latter film. British film magazine Total Film ranked Stamp's version of Zod as #32 on their "Top 50 Greatest Villains Of All Time" list in 2007. Pop-culture website IGN.com also ranked the General as #30 on their list of the "Top 100 Comic Book Villains", asserting that "Stamp is Zod" (emphasis in original).

Like all Kryptonians under a yellow sun, General Zod possesses vast strength, speed, and endurance; super hearing; x-ray vision; telescopic, microscopic, and heat vision; super-breath and freeze-breath; invulnerability; healing and flight. In addition, Zod possesses a detailed knowledge of military tactics, giving him an advantage over Superman's somewhat amateurish combat prowess. Zod was trained in fighting arts before receiving his abilities, while Superman is prone to battling his foes with the aid of his own. Despite his tactical superiority in a confrontation with Superman, Zod's main weakness is shown to be his arrogance. Not only does he underestimate Superman's other allies, but he also lacks the ability to acknowledge his mistakes. When Zod originally escaped the Phantom Zone in the post-Crisis continuity, he proclaimed that he could have saved Krypton if his plan to kill the Council had succeeded; Superman's rational argument was that nobody on Krypton would have followed him and his inability to explain exactly what he would have done to avert Krypton's destruction, with Zod's only response being to reiterate his belief in his own success rather than provide any kind of counter to Superman's claims.

Additional Hints (Decrypt)

Sebz gur L be I (ubjrire lbh frr vg) gerr, ybbx gb gur jnyy naq n qenva fcbhg. Gurer lbh fubhyq svaq gur cevmr. sr+.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)