How many of QRANG's Caching Laws have you met?
QRANG's CACHING LAWS are
1. The next space is always the end of the nano log
2. The cache is the other side of the river
3. The DNF of a series is always the furthest from the parking
4. Muggles are sat on the seat
5. The cache is on a branch you can't reach
6. They have built a new fence between you and the cache
7. The water is deeper than your wellies
8. You have left your pen in the car and have to improvise
9. The nettles are taller than you and you can't see the cache
10. There is a railway between you and the cache
11. The Mad Scotsman got the FTF overnight
12. The DNF in the series contains the vital clue
13. You always fall in the mud when retrieving the cache
14. There is a bull/bullocks guarding the cache
15. The tree has been chopped down
16. You always enter the wrong coordinates
17. Your battery runs out 100metres from the cache
18. The cache site is flooded or underwater
19. You are working off an old listing and the coordinates have changed
20. The cache has been archived/removed
21. The clues are in the waypoints and so are not in the GPS
22. The tide is always in
23. There are building works at GZ
24. You can see it under the bridge but can't reach it
25. ANY NEW LAW YOU WOULD LIKE TO POSTULATE
In your log it would be good if you can state how many laws you have met, some photos would be nice too! Also any other laws you can postulate.
The cache contains an unactivated Founders geocoin, that we were given by one of the Founders at the 2012 Oxford Geolympics, as a prize for the FTF
Of course we have obeyed all our laws!!