Here we go with another fence. I would hope that when the developer reaches this far he will decide to leave the fence intact. These old stone fences are a rarity these days. Madison is not impressed with the field just so you know. Not near as much fun as running through the bush.
Again, you only have to move one stone, unless, of course, you decide to burrow through the opposite side of the hide.
Although this is in an open area, the walking is not that easy - lots of ruts. There is a bit of a road but, when I hid the cache, it was very wet. I'd recommend "water resistant" footwear. The cache is a cammo'd, medium size container.
The first cache in the series came about walking Madison. I was out of the country for a year and when I came back and started walking Madison again, it struck me that there were some good locations for caches where we walked. After the first couple of caches I thought it would be neat to develop an area of caches that were close together and that people, if they so desired could come, park and find 11 caches in the matter of a couple of hours without driving all over the place (the furthest apart caches are only a little of a km apart). I put out a couple of park and grabs, a couple of regular sized caches, and the remainder are of the small/micro variety. There is only one nano and I purposely made it a difficult one. That was the only one I believed would be the only difficult find - some people disagreed but that's geocaching. As I was getting to the end of my planned hides, I thought it might be an interesting challenge to have people log how long it took them to find all the caches. Reviewing the geocaching rules and discussing it with geocaching.com, I realized that it couldn't be a "formal" challenge. So for interest and bragging rights, let me know how long it took you to find all 11 caches. The time would start when your first find was put back in its hide and would end when the final cache was signed and replaced. If you already have one find, no worries, the clock starts when you leave that GZ. With two finds, use them as the start and finish points but add 10 minutes to you time to allow for searching, logging and replacing the final cache after you reach its GZ. With three or more finds, go with a group but don't get involved in caches you've already found and just take the groups time. I don't know how many people will take this up but the challenge is there. Depending on the winter, it may be available.