The letters are not part of the Nurikabe puzzle and should only be used to get coordinates once the puzzle is solved. A lettered cell takes on the number of the island it is in. If the lettered cell is part of the sea, the number is zero.
View the puzzle without the coordinate letters by clicking here..
Nurikabe is played on a typically rectangular grid of cells, some of which contain numbers. Cells are initially of unknown color, but can only be black or white. Two same-color cells are considered "connected" if they are adjacent vertically or horizontally, but not diagonally. Connected white cells form "islands", while connected black cells form the "sea".
The challenge is to paint each cell black or white, subject to the following rules:
- Each numbered cell is an island cell, the number in it is the number of cells in that island.
- Each island must contain exactly one numbered cell.
- There must be only one sea, which is not allowed to contain "pools", i.e. 2x2 areas of black cells.
Solvers typically dot the non-numbered cells they've determined to be certain to belong to an island.