There are a variety of puzzles in this series that I hope are not too difficult for the average cacher to solve. Look for clues along the way – some of the logsheets will contain codes to help you find the final two bonus caches.
The cache is not located at the posted coordinates. Information on this page will lead you to the correct coordinates.
The game was originally created in 1860 by Milton Bradley as The Checkered Game of Life. This was the first game created by Bradley, a successful lithographer, whose major product until that time was a portrait of Abraham Lincoln with a clean-shaven face, which did not do well once the subject grew his famous beard. The game sold 45,000 copies by the end of its first year. Like many games from the 19th century, it had a strong moral message that it tried to reinforce.
Bradley's game did not include dice, instead using a teetotum, a six-sided top. (Dice were considered too similar to gambling.) The game board was essentially a modified checkerboard. The object was to land on the good spaces and collect 100 points. A player could gain 50 points by reaching "Happy Old Age" in the upper-right corner, opposite "Infancy" where one began.
In 1960, the 100th anniversary of The Checkered Game of Life, the first modern version of The Game of Life, burst onto the scene. The game was re-published many times over the years, including 1961, 1966, 1978, 1985, 1992, 2000, 2005 and 2016. When I was a kid, we usually planned to play it when we had a lot of time to kill.
19th Century Version:

Modern Version:
