**POSTED COORDINATES ARE BOGUS** Don't even bother visiting them.
Lizard King Chess Puzzles
To appease this beast and find his hiding spot you must answer six chess puzzles (A-F). The coordinates are
N AA° BB.4CC W 1DD° EE.2FF
For each puzzle you are playing as white, it is your move, and it's checkmate in a single move. Note the square you are moving to for the win, (D2 in the example puzzle 'A'). You always write the file/column (light green letter) first, then the row (blue number) second. Take the answer, D2, and change the letter into a number based on what place it has in the alphabed. D would change into 4 since it's the 4th letter. 42 would replace AA in the coordinates.
If you castle, use the square the king moves to for coordinates. If you use en passent, use the square your pawn moves to. If it is a discovered check, use the square your piece moves to. These puzzles were tested on the elementary school chess club I run (Tyhee Rookies), so they shouldn't be crazy hard.
Lastly, at the final coordinates, if there were an elevator built, you would want to visit the basement floor (no visiting 4th floor via tree climbing). You will likely have to crawl on your belly to avoid the low hanging obstacle, but it isn't thorny. Tough ratings need tough conditions, you can do it. If it is blocked or barricaded by wood, feel free to move and then replace it (the block is mostly to protect bikers from the obstacle). Keep an eye out for traffic. I've never seen or heard of snakes at the destination, but the journey there might host one. You can park at any of the trail heads in the area. Proceed on foot or even better, by bike.
To get in the chess vibe, I recommend listening to the soundtrack for 'The Queen's Gambit'.
Puzzle AA

Puzzle BB

Puzzle CC

Puzzle DD

Puzzle EE

Puzzle FF

You can check your answers for this puzzle on GeoChecker.com.
Mr White here: Some of these puzzles are pretty sneaky. On several of the puzzles, including the hardest one (EE), try thinking of discovered attacks.