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ŠAH-MAT | CHECKMATE ♟️ Mystery Cache

Hidden : 10/11/2024
Difficulty:
2.5 out of 5
Terrain:
2 out of 5

Size: Size:   small (small)

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Geocache Description:


Vsebnik se ne nahaja na objavljenih koordinatah. Gre za trostopenjski zaklad (lahko bi rekli, da gre za mat v treh potezah).

Prvo potezo lahko napravite že doma, kjer pridobite končne koordinate za sever.

Drugo potezo je potrebno napraviti na terenu, kjer pridobite končne koordinate za vzhod.

Tretja poteza pa je najdba vsebnika oz. šah mat.

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Šah-mat (oz. mat) je konec šahovske igre. Gre za položaj kjer je kralj napaden, nima možnosti za premik in igralec tega ne more preprečiti. Šah-mat ni tako nedolžen vzklik, kot se sliši, saj v arabščini pomeni smrt kralju!

Tradicionalno mnenje zgodovinarjev je, da šah izvira iz Indije v poznem 6. ali zgodnjem 7. stoletju. Vendar pa se zadnja desetletja vse bolj krepi mnenje, da šah izvira s Kitajske.

Je ta "kraljeva igra" res najstarejša intelektualna igra na svetu? Pravzaprav je zelo težko natančno določiti kraj in čas njenega nastanka. O izvoru šaha kroži več legend, vendar je najbolj znana tista o modrecu Sisi Ben Dahiru in mladem kralju Šahramu, tiranu, ki je tlačil svoje ljudstvo. Da bi kralju pokazal, da brez podpore ljudstva ne more vladati, je Sisa Ben Dahir izumil igro šah. Skozi to igro je kralju prikazal, kako lahko celo najšibkejša figura – kmet – odloči izid bitke na 64 poljih in prinese zmago. Kralj se je hitro navdušil nad igro, naučil premikati figure in modrecu ponudil, naj si izbere katerokoli nagrado.

Sisa Ben Dahir si je zaželel navidez preprosto nagrado: toliko žita, kolikor bi ga dobili, če bi na prvo polje šahovnice položili eno zrno, na drugo dve, na tretje štiri in tako naprej, pri čemer bi se količina na vsakem naslednjem polju podvojila glede na prejšnje. Kralj je sprva menil, da gre za nepomembno količino, zato je modrecu predlagal, naj si raje izbere kaj vrednejšega. Vendar je modrec vztrajal pri svoji želji. Kmalu zatem je bil kralj osupel, ko so mu povedali, da na celem svetu ni dovolj žita, da bi izpolnili njegovo prošnjo. Gre za osupljivih 18.446.744.073.709.551.615 zrn žita, kar je enako svetovni proizvodnji pšenice za približno 2.000 let.

 

 

1. POTEZA

 

Da bi pridobili končne koordinate zaklada, morate najprej rešiti naslednjo sestavljanko/uganko. Ob rešitvi sestavljanke boste prejeli vrednost za severne koordinate:

 N46° XX. XXX

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2. POTEZA

Obiščite naslednjo lokacijo, kjer se nahaja element, ki je povezan s šahom:

N46° 04. 085

E014° 28.233 

1. Vprašanje: Iz katerega materiala je izdelan ta element?

--- iz lesa  (A=3)

--- iz kovine (A=4)

--- iz kamna (A=5)

--- iz umetne mase (A=6)

2. Vprašanje: Koliko barven je ta element?

--- enobarven  (B=1)

--- dvobarven  (B=2)

--- trobarven  (B=3)

--- večbarven (B=4)

izračunajte vzhodne koordinate:  E014° 2(A+B).(3*B-A)(2*B)(2*A-B-1)

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3. POTEZA

Vnesite končne koordinate v vašo GPS napravo in pojdite iskat vsebnik

N46° XX. XXX

E014° 2(A+B).(3*B-A)(2*B)(2*A-B-1)

Vašo rešitev lahko preverite s certitude.
You can validate your puzzle solution with certitude.
 

The container is not located at the posted coordinates. This is a three-stage treasure (you could call it a mate in three moves).

You can make the first move at home, where you obtain the final coordinates for north.

The second move must be made in the field, where you obtain the final coordinates for east.

The third move is finding the container, or checkmate.

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Checkmate is the end of a chess game. It is a position where the king is attacked, has no chance to move and the player can no longer be prevented from doing so. Checkmate is not as innocent a cry as it sounds, as it means death to the king in Arabic!

The traditional view among historians is that chess originated in India in the late 6th or early 7th century. However, in recent decades, there has been a growing opinion that chess originates from China.

Is this "royal game" really the oldest intellectual game in the world? In fact, it is very difficult to determine the exact place and time of its origin. There are several legends about the origin of chess, but the most famous one is about the sage Sissa Ben Dahir and the young king Shirham, a tyrant who oppressed his people. To show the king that he cannot rule without the support of his people, Sissa Ben Dahir invented the game of chess. Through this game, he demonstrated to the king how even the weakest piece—the pawn—can determine the outcome of a battle on 64 squares and bring victory. The king quickly became fascinated by the game, learned to move the pieces, and offered the sage to choose any reward he wanted.

Sissa Ben Dahir requested what seemed to be a simple reward: as much grain as would be obtained if one grain were placed on the first square of the chessboard, two on the second, four on the third, and so on, with the quantity on each subsequent square doubling compared to the previous one. The king initially thought this was an insignificant amount, so he suggested the sage choose something more valuable. However, the sage insisted on his request. Soon thereafter, the king was astonished when he was told that there was not enough grain in the entire world to fulfill his request. It amounted to an astonishing 18,446,744,073,709,551,615 grains of grain, which is equivalent to the world's wheat production for approximately 2,000 years.

 

 1. MOVE

 

In order to obtain the final coordinates of the treasure, you must first solve the following puzzle/riddle. Upon solving the puzzle, you will receive the value for the north coordinates:

N46° XX. XXX

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2. MOVE

Visit the following location for a chess-related item:

N46° 04. 085

E014° 28.233 

1. Question: What material is this item made of?

--- from wood (A=3)

--- from metal (A=4)

--- from stone (A=5)

--- made of plastic (A=6)

2. Question: How colorful is this item?

--- one-color (B=1)

--- two-color (B=2)

--- three-color (B=3)

--- multi-color (B=4)

calculate east coordinates: E014° 2(A+B).(3*B-A)(2*B)(2*A-B-1)

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3. MOVE

Enter the final coordinates into your GPS device and go find the container

N46° XX. XXX

E014° 2(A+B).(3*B-A)(2*B)(2*A-B-1)

You can validate your puzzle solution with certitude.
 

Flag Counter

S seboj imejte pisalo. Pri vračanju vsebnika pazite, da vas kdo ne opazuje.

Please have a pen with you. When returning the container, be careful not to be observed by anyone.

Additional Hints (Decrypt)

Anzvt wr i pregvghqr purpxrewh | Uvag vf va gur pregvghqr purpxre

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)