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Magics or Nothing Traditional Cache

Hidden : 3/6/2005
Difficulty:
2 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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Geocache Description:

Let's just say I am fascinated with the concept...


There was bad blood in him; someway he got into the magic bullets and that leads straight to Devil's work, just like marijuana leads to heroin. You think you can take them bullets or leave 'em, do you? Just save a few for your bad days. Well, now, we all have those bad days when you can't shoot for nothing. The more of them magics you use, the more bad days you have without them. So it comes down finally to all your days being bad without the bullets. It's magics or nothing.

Time to stop chippying around and kidding yourself, Kid, you're hooked, heavy as lead. That's where old Monkeybrad found himself, out there at the crossroads, molding the Devil's bullets. Now a man figures it's his bullets, so it will hit what he wants to hit. But it don't always work that way. You see, some bullets are special; for a single aim, a certain stag, or a certain person. And no matter where you are, that's where the bullet will end up. At the moment of aiming, the gun turns into a dowser's wand and points where the bullet wants to go, and there ain't nothing you can do about it. That was the price you said you'd pay when you bought them magics, so now you got 'em, and now you got to pay, magics or nothing.

Member of Middle Tennessee GeoCachers Club - www.mtgc.org

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