Skip to content

Halifax Amazing Race - First Leg Multi-Cache

This cache has been archived.

FallRiverFoursome: > After more than 11 years, this series has run its course and it's time to archive these caches. If you didn't get around to doing this cache, I'm sorry to tell you that you've been eliminated from the race.

More
Hidden : 1/3/2006
Difficulty:
3.5 out of 5
Terrain:
2.5 out of 5

Size: Size:   small (small)

Join now to view geocache location details. It's free!

Watch

How Geocaching Works

Please note Use of geocaching.com services is subject to the terms and conditions in our disclaimer.

Geocache Description:

This multiple multi-cache series is a variation on the popular TV Show. It will lead you to a number of spots around Halifax.

You can log each of the three caches individually or all at once but you will need to complete the legs in sequence in order to move on.

This is the first leg of the Halifax Amazing Race. You will need to complete the first leg in order to find the clue that allows you to start the second leg of the race.


Teams must provide their own means of transportation and GPS unit; (a camera crew is optional). Teams will not receive any additional money for this leg of the race.

This setting, located at the exact spot where the historic city of Halifax was founded in 1749, is the starting point for the first leg of the Halifax Amazing Race. Strictly speaking, you do not need to go to the above-noted starting co-ordinates but every race needs to have a starting line. If you do go to these co-ordinates,take some time to check out the historical plaques for more about the history of Halifax.

Detour: A choice between two different ways to accomplish a goal or reach a destination. Each way has its own pros and cons. On the surface, one may seem easy but involves some sort of twist; the other may seem difficult but in the end may be the quicker choice.

Detour: Deep Blue Sea or Sky High

To find their first clue, teams must make their way to the Dartmouth Ferry Terminal using one of two common methods of travel in Halifax. Teams must choose between taking a ferry ride across Halifax Harbour or cross over using the Angus L. MacDonald Bridge or A. Murray MacKay Bridge. Neither task is physically demanding, however teams that choose to use one of the bridges will miss a great opportunity to enjoy an inexpensive Harbour Cruise.

Once there, teams must search for the glassed-in elevator overlooking the harbour and find the elevator's maximum carrying capacity (#### kgs) inscribed on the stainless steel panel. Divide this number by 1000 and write it down as value (A). This information will be required later in the race.

Road Block: A task in which usually only one member of the Team may participate however in this version of the Race, all members of the Team are free to help complete the task.

Road Block: Prime Minister Math

When the detour task is complete, teams must locate and make their way to two historic cemeteries in Halifax. #1- Holy Cross Cemetery (South Park St) and #2- Saint John’s Cemetery (Bedford Highway/Windsor). Once there, teams must search through the cemeteries to find the burial sites of two Canadian Prime Ministers. Once they find them, teams must take a GPS reading at the grave stones and save them as waypoints. This task is not as difficult as it sounds and teams that do a little research could save themselves a lot of time.

Teams must now figure out the destination cache waypoint for this leg of the race by carrying out the following instructions: Using the northing of the waypoint at the first grave site, add (A) to the minutes, then subtract 1.502’ to determine the northing for the next clue. Using the easting of the waypoint at the second grave site, add (A) to the minutes, then subtract 2.337’ to determine the easting for the next clue.

Once they have completed the math, teams must drive themselves to the calculated waypoint located in Dingle Park on the Northwest Arm, and search the area to find the clue box that contains the next clue. The math calculations required are not difficult but teams that don't double check their work may waste valuable time searching in the wrong location.

The cache will have a log book for teams to record the completion of the first leg of the race. The cache will also have clues that allow teams to start the second leg of Race.

For the enjoyment of other teams following you, please take a moment to rehide the caches a little better and in the exact same spots you found them in.

The theme for trading items in this cache is coins, lapel pins, etc from other places.

There is a Fast Forward on one of the legs. In this version of the Race, the location of the Fast Forward will not be obvious but if found, it will have the co-ordinates of the actual cache location.

On Your Marks , Get Set, GO!

Check out the other two legs of the Halifax Amazing Race at:

Halifax Amazing Race - Second Leg

Halifax Amazing Race - Final Leg

Additional Hints (Decrypt)

Jneavat: Gur ynfg grnz gb neevir znl or ryvzvangrq.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)