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Sherlock Holmes: Case of the Dancing Men Mystery Cache

This cache has been archived.

Marko Ramius: No response from owner. If you wish to repair/replace the cache sometime in the future, just contact us (by email), and assuming it meets the current guidelines, we'll be happy to unarchive it.

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Hidden : 4/7/2006
Difficulty:
2.5 out of 5
Terrain:
2 out of 5

Size: Size:   small (small)

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Geocache Description:

The cache is not at the posted coordinates.  But it is a good place to start the adventure.


Sherlock Holmes in San Diego: The Case of the Dancing Men

Geonote:  It is a little known fact that the “Great Consulting Detective” frequented San Diego from time to time between the years 1874 and 1916 while en route to San Francisco .  He was also reputed to have worked on a few cases during his stay.  Recently, a small green metal box was found hidden in the wall of a downtown building that was undergoing renovations.  Documents involving some of those cases were found within the box.  The care of these documents has been left with Lt. P.Q. Geo-Trekkers of the Groundspeak Police Station.  Will you be able to match wits with Sherlock Holmes on these cases?  The game is afoot!

The year is 1898.  Eight very rare matching black pearl necklaces were stolen nearly fifty years before while en route via stagecoach from Stockton to Sacramento and a man by the name of Yankee Jim was suspect in the crime.  Now a body has been found in a run down part of San Diego called Old Town .  The only item found on the body is a piece of parchment with drawings of dancing stickmen with the name “Yankee Jim” written on it.  Mr. Sherlock Holmes, the great Consulting Detective, has been asked by the local sheriff’s department to help solve the case.

Updated note to make this easier:

All you need for this cache are the attached clue sheets and a good eye for finding clues.  Your task is decipher the Dancing Men clue sheet.  All the clues are found at the Way Points listed below.  Just match the dancing figures with the proper letters.  Way Point 5 offers an offset (something to know if you go the boring route and try to find the answers on the internet - it is much more fun to figure out the clues).

Additional information if you want to read the story (not required to read, but it helps to understand the adventure):

There are two versions of the story, long and short (don't worry the text is large and there are some illustrations).  Both provide all the extra information you might need and adds a little spice to the adventure.  The below link will take you to both.  Along with better JPEGs of the clue sheets.  Or, all versions of the story and clue sheets are listed as JPEG pictures on this page at the bottom.

http://www.freewebs.com/dwatry/dancingmen.htm

 

 

 

 

 

 

All the clues you need to solve this mystery will be found at the waypoints listed and within the story attached.  Both sides of the parchment are available to assist you in solving this case.  Clues to the puzzle may be found near or in the following locations:

WP Clue 1: San Diego Union Museum

WP Clue 2: Well Fargo History Museum/Colorado House

WP Clue 3: Steeley Stables Museum

WP Clue 4: Robinson Rose House/Visitors Center

WP Clue 5: Old Town Theater (Use WP Clue 5 below)

Geonote:  The Way Points will be found within the Old Town San Diego State Historic Park .  Admission to the buildings is free (donations are accepted), but the hours are limited to the daytime (10am to 5pm).  Most of the clues may be found within the buildings, and some may be found outside.  You are not necessarily looking for a container.  It may be something posted.  Way Points 1-4 will take you to the posted buildings.  The clues will be found inside.  You will have to do a bit of searching.  All clues inside should be visible or accessible to the general public.  There is no need to pass any barriers or enter unauthorized rooms.  You will need a copy of the parchment with the Dancing Men, and a copy of the clues with the worksheet.  These are copies of what Sherlock Holmes used to help him decipher the mystery.  Way Point 5 is a hidden micro container (an updated coordinate that should be safer for the container and shouldn't in any way wash away like before).

Final note:  Please cover final cache to keep hidden.  Beware of Street Urchins (i.e. Muggles) at all times when looking for any containers.  This is a very public area.  Use maximum stealth when required.

For more information on Old Town San Diego Historic State Park , see www.parks.ca.gov for maps and other goodies.  Good luck. 

Additional Hints (Decrypt)

[Clue 1]: Cnegf [Clue 2]: Ynzvangrq [Clue 3]: Hcfgnvef [Clue 4]: Guvegrra [Clue 5]: Nygbvqf Gva Zntargvmrq BHGFVQR AJ Pbeare bs qhzcfgre rapybfher, qbja ybj, vafvqr rqtr - Ab arrq gb ragre gur qhzcfgre rapybfher! - Chmmyr: Fbzr yrggref ner Ebzna ahzoref [Cache]: Onfr bs gerr va ubyr pbirerq jvgu onex naq ebpxf (Gurer vf n genvy jvgu fgrcf gb gur yrsg va gur tenffl cnex gung jvyy gnxr lbh hc - frr hcqngrq JCf)

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)