This cache is located in a scenic corner of Falls Lake that is
reasonably far from public access points and is located a short
distance from a mini-lake formed behind an abandoned road crossing
a small creek. The old road crossed a ravine, so the fill was
fairly deep, resulting in a 20 foot elevation difference between
the two lakes. After visiting the cache, take a look around the
area at the end of the peninsula that the cache is on, there is a
very steep and rocky shore to the NW where some enterprising hunter
managed to string a cable from a tree on this peninsula to one on
the other side of the thin strip of lake that divides the area.
This is a travel-game themed cache, and is stocked with various
small games that are perfect for taking on a trip when you need to
kill some time. Terrain rating is based upon coming from 2s + 2m = 4t + 1c (UBC Loop #7) (GC111R5), rating
would be a 3 if coming from the nearby Six Forks Rd.
FTF prize is an unactivated "Cache is King" geocoin.
Note: Since this is State Gamelands, you'll want to wear
appropriate blaze orange attire during
hunting season, as there are definitely signs of hunter activity,
such as deer feeding stations, permanent tree stands and camp
sites. To complete all of the caches on this approximately 8 mile
loop, which can take many hours to accomplish, you will need to
cross numerous streams, steep ravines and marshy areas, and is
therefore not recommended that you start an attempt to do the
entire loop all at once late in the day, unless you like the
adventure of bushwhacking by flashlight! Most of the creeks can
easily be jumped across, but depending upon water levels at least
two will require finding a safe log or ford to cross if you don't
like wading.
Extra fun: This is the eighth and final cache in a series
of 8 caches in a long loop around the Upper Barton Creek (UBC)
basin of Falls Lake. Cachers that complete the entire series,
taking notes when directed by instructions in caches along the way,
will be rewarded at the end of the loop! Not all caches include a
clue, most have one, and one includes two. Please DO NOT REMOVE the clue sheets from the caches or move
them to a different cache in the series! The cache with two clues
really is meant to have two, and the one without any really doesn't
want to have a clue from another cache! Note that the
reward can be found at either end of the loop, so you can either
start with this cache and work your way clockwise around the lake,
or with Nature's Garage (UBC Loop #1) (GC111QV) and work
your way counter-clockwise around the lake. This final cache is in
a much more picturesque and remote area than the cache at the other
end of the loop, so the recommended loop direction is
counter-clockwise starting with Nature's Garage (UBC Loop #1) (GC111QV).
Congrats to Farb for completing the
counter-clockwise loop and claiming the first FTL (First To Loop)
"Cache is King" coin at UBC #8 on March 1, 2007 and to Luggage
& Leather for completing the clockwise loop and claiming the
second FTL coin at UBC #1 on March 23, 2007! Let
me know if the supply of rewards gets low so that I can restock the
cache for the next finder. If you leave a trackable item in the
reward box instead of the main cache, please note that fact in your
find log, as someone wishing to trade for that item will need to
have the clues gathered along the loop to open the reward
box.
The entire loop can be navigated while staying on the public
watershed area, which is very clearly marked by orange banded trees on the boundary lines, and
benchmarks or pipes at the corners. Primitive trails follow this
boundary for portions of the loop, so the
shortest way may not always be the fastest way between caches on
this loop, as the lowlands near the lake can involve serious
bushwhacking. Also, if you cut some corners you will
be leaving public land and trespassing on private property, so
please be careful and stay inside the public boundary
line.
On the map below, the red line is the
boundary of the public lands and often has a primitive trail
following the line; areas in light green
or light blue are flood-prone and may
be hazardous to navigate after heavy rains due to standing water.
Click on the image to display a larger version of the map in a new
window, which also includes markers for the approximate location of
the caches that make up the loop and the recommended parking spots.
Map images are courtesy of Wake County
iMaps, visit their site if you want to print detailed topo maps
of the area with resolution down to a 2 foot contour line
gradient.
Planning your adventure: It is unlikely that your GPSr
has detailed enough information about where the lake edge is and
where the atrociously steep ravines are hiding, so for most
of the caches in the series it is strongly recommended that you
follow the link to the enlarged map, print a copy, and
take it with you! Also, don't forget that the red line often has a primitive trail following it, and
the lowland areas in green can be a
serious bushwhack.
Slicing up the loop: Since the entire loop can take a
significant amount of time to complete in one attempt, it can
easily be split up into three smaller sections with access via
different roads.
- From Six Forks Rd: Nature's Garage (UBC Loop #1) (GC111QV) is
easiest when coming from either the gravel turnout at N 35 58.530,
W 078 39.400 or the large parking lot for the nearby Upper Barton
Creek boat launch, entrance at N 35 58.650, W 078 39.420. Have Cache, Will Travel (UBC Loop #8) (GC111R6)
is easiest when parking just down the road at the Wildlife Public
Fishing access at N 35 58.234, W 078 39.202.
- From Peed-Dead End Rd: Grass is Greener (UBC Loop #2) (GC111QY), Bugged Out! (UBC Loop #3) (GC111R0) and Bar-B-Tree (UBC Loop #4) (GC111R1) are easiest
when coming from the end of the road, park by the gate to the
public lands at N 35 58.180, W 78 40.210.
- From Mt Vernon Church Rd: Over the River (UBC Loop #5) (GC111R2), What-er You Lookin' At? (UBC Loop #6) (GC111R4)
and 2s + 2m = 4t + 1c (UBC Loop #7) (GC111R5) are
easiest when coming from the turnout at N 35 57.610, W 78
40.715.