The rules are simple. Choose a playing piece (pine cone, a
poison ivy leaf, a film canister, a satellite, or a scooter) and
roll the 10-sided die (the numbers range from zero to nine). If you
roll a zero, you just sit there like you've lost a turn, you do not
gain or lose caches. After rolling the die, move your piece and
either gain caches when good things happen or lose caches when bad
things happen. Roll the exact number to land on the last space (a
purple one). If you land on one of those big "bad" white spots,
they cover three individual spaces (it is not just one big space).
Go around the board and the person with the most caches at the
finish is the winner. Sound like fun???...I thought so!!!...let's
jump into a conversation that a couple of players are having.
Cacher #1: "That is the luckiest game of Geopoly I have ever
seen! You rolled the die a mere 10 times and you finished."
Cacher #2 (gloating) "Yea, well, I didn't move on my 6th
roll."
Cacher #1: "Big deal...you managed to collect 81 caches along
the way...unheard of!"
Cacher #2: "Well, a Blind Squirrel (gratuitous name plug) finds
a nut every so often."
Great Fun!! Are you ready to take the challenge? The clues in
the conversation and the board itself will take you to the cache
(unfortunately you will not find the actual game there...still
working out some copyright infringement issues with some other game
called Moneypoly...or something like that...never heard of it).
Anyway...enjoy the game...it may even be better than the real
thing!
**NOTE** For those of you who want to print out a board for
yourself, you can't just print this page. Go to the gallery and
print the top, middle, and bottom pictures. These pictures have
some overlap, so some cutting and pasting is involved.