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SQ FINDING ODIN'S RUNES Mystery Cache

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Team Rumble: this one is done

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Hidden : 9/26/2007
Difficulty:
3 out of 5
Terrain:
1 out of 5

Size: Size:   not chosen (not chosen)

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Geocache Description:


The SQ in the cache name above signifies Spirit Quest, a project to distinguish those caches that are set in cemeteries or memorial gardens. We feel this is a good distinction to put on this type of cache and we like to do these types of caches. Please be respectful of the area, and observe their rules and posted hours. Michigan law states that you are only permitted to visit cemeteries dawn to dusk throughout the state unless other hours are posted.
The final stage of this cache is the keeper of Odin’s Runes, my Grandfather.
NOTE: The cache is not at the posted coordinates. You need to solve the puzzle to find the Cache.

In Norse mythology, Odin is the god of wisdom, war, battle and death. He is also attested as the god of poetry, magic, prophecy, victory and the hunt. He is also known by these names; Oden, Wodan, Woden and Wotan.

He hung himself for nine days and nights, pierced by his own spear, on the world tree in order to gain wisdom. He went without food or water to prove his worthiness. Here he learned nine powerful songs, and eighteen runes. Odin didn't make the runes, he found them: a strong statement about the ability to quest and to look to the natural world for inspiration. In finding the runes, Odin becomes the master of letters, the god of prophecy, but also the god of death.

Runes are primal letters. The shapes of the these letters connect us to the First Forest, and move our minds closer to a time when the patterns of the land could be expressed creatively as signs and symbols, when letters might stand for many things: a sound, an embodiment of place, a spell, a fate. The name "rune" originates in words meaning "secret," and is applied to letters of various early Northern European alphabets. So when we talk of runes, we are speaking of objects that have multiple meanings, signatures of both sound and symbol. The "secret" may reside not so much in a hidden meaning, but in a way of seeing the world, a way of seeing the secret and sensual sides of language and landscape. When inscribed, runes are intended to endure. They record things that must be remembered or heeded. Runes are the letters and words that must not be lost or "wasted."

From this throne, Odin observes all that happens in the nine worlds. The tidings are brought to him by his two ravens, Hugin(Thought) and Munin(Memory). They fly around the Earth daily and report the doings of the Gods, giants, dwarves, men and the happenings of the world to Odin. As the god of war, he appears throughout Norse myth as the bringer of victory. In the Norse sagas, Odin sometimes acts as the instigator of wars, and is said to have been able to start wars by simply throwing down his javelin. Odin would also appear on the battle-field, sitting upon the leader of the Norse with two ravens(Hugin and Munin), one on each shoulder, and two wolves, Geri and Freki, on each side.

Despite his power, Odin savored wisdom. He traded his left eye for a drink from the Well of Wisdom. He used his spear to remove his own eye as a price to drink from the well and gained immense knowledge. It is said that his other eye now blazes like the sun. One-eyed, he sees into both this world and the Other, into the lands of the both the living and the dead.

Wednesday is named after him (Wodan)

Odin is also associated with trickery, cunning and deception. Most sagas have tales of Odin using his cunning to overcome adversaries and achieve his goals. He wandered in disguise, most often as an old man with a staff—one-eyed, grey-bearded, and wearing a floppy brimmed hat.

He is called Alfadir, Allfather, for he is indeed the father of the Gods.

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To find the keeper of the Runes, you will need to get past Odin’s trickery, cunning and deception. You will be visiting a number of Warrior sites. Please while solving the puzzle, take time to read about our fallen warriors and heroes and please be respectful.

N 42° 34. (1) (2) (3)

W 083° 09. (4) (5) (6)

(1) At the listed coordinates you will meet Odin. This depicts the dawn of eternity, called Until the Dawn. Here, the bearers plus Thought and Memory will give you the first number.

For the next location, take the 1st three numbers of year here and deduct 5, and then deduct from N. With the start of the day, add all of the letters to W to get the new Bearing.


(2) Once at the new location, the *annual* difference between the forces will help you to the final coordinates.

(3) Found at N42° 35.262 W 083° 09.999, The number of Branches found here will complete the key for North area.

Take this answer and deduct from N, then use it to multiply by 8, add 3, then deduct answer from W to get to #4.

(4) The spelled encapsulation date is the correct RUNE.

To get to the next step, deduct the encapsulation day from N and take 1904 from the encapsulation year and add to W.

(5) Looking up, count ALL your “Thought” for this RUNE clue.

(6) Last coordinates are N42° 35.091 W 083° 09.814 This time will send you to Odin’s Rune keeper. The time you see twice, deduct 1.

You should have the coordinates to find the Runes. Now you will be going to visit the keeper of the Runes, my Grandfather. Growing up, he was and still is one of the wisest men I knew. He taught me many things. Every child growing up needs a wonderful Wise Grandfather.



Congratulations to RATTRAK on FTF



Additional Hints (Decrypt)

Fgntr 4: qba'g pbhag vg, pbaireg vg Fgntr 5: Nal glcr bs Zrzbel Svany: gryy gur fgber pyrex gb jenc vg, abg guvf..

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)