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William Kidd was born in 1645 in
Greenock Scotland. His family sailed to the New World while
Kidd was still young. They settled in New York City, which at
the time was merely struggling to support itself as a seaport.
Kidd spent his life on the Ocean & won acclaim fighting
the French during King William's War. He was granted the Rank
of Captain & held in high regard by his community &
peers. In 1695 Kidd was called to Great Britain. At the
recommendation of the Earl of Bellomont, who was the Governor
of New York at the time, Captain Kidd was granted an official
Letter of
Marque from King William III.
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"William the Third, by the Grace of God, King of England,
Scotland, France and Ireland, … To our trusty and well beloved
Captain William Kid, Commander of the Ship the Adventure Galley…
GREETING; Whereas we are informed, that Captain Thomas Tew, John
Ireland, Captain Thomas Wake, and Captain William Maze… do, against
the Law of Nations, commit many and great Pyracies, Robberies and
Depredations on the Seas…. Now KNOW YE, that we being desirous to
prevent the aforesaid Mischiefs, and, as much as in us lyes, to
bring the said Pyrates, Free Booters and Sea Rovers to Justice,
have thought fit, and do hereby give and grant to the said William
Kid, to whom our Commissioners for exercising the Office of Lord
High Admiral of England, have granted a Commission as a private Man
of War, bearing Date the 11th Day of December 1695, … full Power
and Authority to apprehend, seize, and take into your Custody… all
such Pyrates… which you shall meet with upon the Seas,… with all
their Ships and Vessels; and all such Merchandizes, Money, Goods
and Wares as shall be found on board…" |
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King William also granted Captain Kidd a license as a Privateer
to attack any French ship he should chance to encounter. The
expedition was funded by Lord Bellomont, several politically
connected Nobles & King William himself. Kidd was given command
of the Adventure, a 237-ton galley featuring 34 cannon &
oars for out maneuvering enemy ships. He loaded his ship with the
best sailors he could find & set sail. Before the
Adventure could even hit open waters a Navy vessel
approached. Showing some early colonial disdain for imperial Great
Britain, Captain Kidd refused to salute (or possibly mooned) the
Navy vessel. The end result was the Navy forcibly impressed (or
drafted) the majority of Kidd’s crew. Undaunted, he sailed for his
home harbor of New York where he hoped to be able to find enough
sailors to round out his crew. Unfortunately, New Yorkers had
enough problems of their own without worrying about “Pyrates”
hiding in the West Indies. Those he could convince to join him on
the voyage were mostly made up of men who needed to flee the
colonies for legal reasons & they demanded the lions share of
the profits. With this inauspicious start, the Adventure set
sail for Madagascar seeking pirates… with a crew made up of men who
had most likely been pirates just days before signing on with
Captain Kidd.
When the King of the most powerful nation in the world decides
that he’s going to start hunting pirates the word spreads quickly –
even over the seas. By the time Kidd was finally en route from
the Americas all of the pirates mentioned in the official charter
had made themselves scarce. Kidd & his crew bided their time
& were able to take over a small French ship but it did little
to serve their purpose… or line the greedy crew’s pockets. The
Captain used the same methods he had employed with success back in
the Colonies – to mingle with the other Privateers of the area.
Many of the other Captains were small time pirates in their own way
but Kidd was after a larger prize. Unfortunately, his crew saw this
as wasted time & became restless. The Adventure
encountered many richly laden Indian vessels but, despite the
opposition of the crew, Kidd made no moves against them. Men
started to desert &, sensing an eventual mutiny, Kidd set sail
for the Red Sea with talk of intercepting a rich fleet of which he
had caught rumor. "We have been unsuccessful hitherto; but
courage, my boys, we'll make our fortunes out of this fleet!”
It was not meant to be & the Adventure never met
the fabled fleet. On October 30 1697 a rich Dutch ship
sailed into view &, tired of waiting, the crew urged
Captain Kidd to attack. The Captain refused, knowing that
attacking the Dutchman would be both piratical & sure to
anger King William who was of Dutch descent. William Moore, a
gunner under Kidd’s command spoke out loudly against his
captain & burnished a sharpened chisel. The two exchanged
words & it became clear that a full-blown mutiny was sure
to occur if Kidd was unable to quiet Moore. Without speaking a
word Captain Kidd strongly suggested that Moore return to his
work by heaving a wooden bucket at him. It was an unlucky
throw as the bucket struck Moore in the head & he died the
next day. A bucket is a far cry from a deadly weapon &
it’s obvious that a mortal blow wasn’t intended, but the act
didn’t do much to improve moral on the
Adventure. The next time they docked to resupply
much of the crew deserted.
In late January or early February of 1698 their luck finally
turned & they were able to easily capture an Armenian ship the
Quedah Merchant. Kidd & crew boarded the ship &
learned that though the captain of the ship was English, he had
purchased passes from the French East India Company making the
Quedah Merchant a fair target of the war. The ship was one
of the greatest prizes ever claimed by a Privateer. She was a
400-ton beauty laden with gold, silver & all manors of
extremely valuable linens. The value might have exceeded 100
million in modern dollars. Kidd kept the French passes & the
ship which he renamed Adventure Prize.
Back in England, disgruntled former crew members of the
Adventure told the crown that Kidd had refused to attack
pirates & had even turned pirate himself. A fantastic political
scandal ensued when political opponents of the Kidd’s backers got
wind that King William himself was funding a pirate! Great stories
of piracy & barbarism on the high seas were invented to fan the
political firestorm.
When Kidd learned he was a wanted man most of his crew deserted
him so he left the Adventure behind & sailed for home in
the Adventure Prize. Only 10% of the original crew remained
loyal to their Captain including Monmouth County residents Moses
Butterworth & William Leeds. Upon arriving in the Caribbean,
Kidd learned that several British men-of-war were patrolling the
East coast looking for the Quedah Merchant. Realizing
his prize was marked he scuttled the Merchant & set out
for New York confident he could convince Lord Bellomont of his
innocence. Kidd made several stops in New Jersey & Long Island
before the authorities knew he was in the area. During this time he
secretly buried much of his treasure – some 40,000 pounds – to be
used as leverage. Kidd, leaving several of his men in West Jersey
with strict instructions on what to do in the event he was
arrested, then sought out Lord Bellomont who was residing in Boston
at the time. Unfortunately, Bellomont decided that bringing Kidd
before the throne in chains was the best way to save his own neck
& had Kidd & his men arrested.
The trial was a travesty of justice & the nobles who had
financed Kidd’s voyages made sure to burn Kidd’s logbook & lose
the French passes from the Quedah Merchant. In the end Kidd
& most of his crew was found guilty of piracy & the murder
of his gunner William Moore. Moses Butterworth & William Leeds
had remained in West Jersey where they were tried & found not
guilty. |