The event will take place January
30th, 2010 beginning around 6pm at the Venice House in Sutherland. Its
actual address is 906 Central Ave. The reservation is under "Rina"
as well as "Sask Geocaching Association." We will announce the
final tallies for the Winter Cache Game & award prizes. We will
also be awarding a few door prizes.
What is the Winter Cache
Game?
The Winter Cache Game is a fun competition to get you out of the
house during the chilly days of winter. Designed for all
Saskatchewan cachers, the objective is to complete any 10 of the 20
game requirements for finding or placing caches during the next 2
months. Prizes will be awarded to the 2 top scores, the low score,
and the score closest to the average.
Rules:
The short version: 10 requirements in 2 months; report each
requirement within 7 days of fulfilling in the
Claims thread at Sask Cachers forums; go for high, low or
medium points.
Full Rules
1. Game runs from November 28th, 2009 through to
11:59pm January 29th 2010.
2. Register in the
Rules & Registration thread in the Sask Cachers forum to let us know you're
playing, no later than December 12th, 2009
3. Fulfill any 10 of the 20 requirements listed below
after the start of the game. No more than 10 requirements can be
logged.
4. Caches you claim for the game must be logged on
www.geocaching.com
after the start of the game.
5. Caches must be claimed in the
Claims thread at the Sask Cachers forum within 7 days of your
task date and before the end of the game. The post must clearly
state which requirement is being claimed and how the cache meets
the requirement. Do NOT post your claims on this cache listing
page. If a claim is posted on this cache listing page it will
not be accepted.
6.Claims must be made on caches published before the
start of the game November 28th, 2009. Caches hidden for claims
which require cache hides must be published before 11:59pm January
29th, 2009 unless the requirement states otherwise.
7. Each requirement must be claimed against a cache
previously unfound by you.
8. Each requirement must be claimed against a different
cache.
9. Once a requirement is claimed you may not substitute
another unless it is rejected.
10. Points are awarded on the basis of either:
Requirement Score + (Difficulty * Terrain) or a fixed points score.
Each requirement clearly states the scoring method. If it is a
requirement where you choose the amount of set points, you must
state in the Claims thread which amount of points you are taking
for the requirement.
11. Prizes will be awarded to: 2 cachers who complete 10
requirements and have the highest points score; 1 cacher who
completes 10 requirements and has the lowest points score; 1 cacher
who finishes with a score closest to average.
12. In the event of a tie score, the earliest score will
be used as the tiebreaker.
13. We, Sask_girl & Novy, will administrator the game
and our decisions are final. We reserve the right to provide
clarifications to the rules at any point during the game.
Requirements (pick 10)
1. Kid Cache = 1 Point + (Difficulty * Terrain)
Log any physical cache that displays a "kid friendly" icon on the
cache page to claim this requirement. If the kid friendly icon is
not present when your log is verified then you log will not be
honoured.
2. Wheelchair Accessible Cache = 1 Point + (Difficulty *
Terrain)
Log any cache of any type that displays an wheelchair accessible
icon on the cache page to claim this requirement. If the wheelchair
accessible icon is not present when your log is verified then you
log will not be honoured.
3. In the Night = 1 Point + (Difficulty * Terrain)
Log any physical cache designed for you to find at night or log any
physical cache that you find between midnight and 5:00 AM local
time. Your log must mention the time that you completed the
cache.
4. Series Cache = 1 Point + (Difficulty * Terrain)
Log any cache of any type that is part of a series to claim this
requirement. The series must be clearly stated in either the title
or cache description. It does not have to be a multicache or part
of a series where you need to collect clues from each component of
the series. You only need to collect one cache in the series. The
series needs to be placed by a single cacher.
5. Driveby Cache = 1 Point + (Difficulty * Terrain)
Log any cache of any type where you parked your registered vehicle
(car, truck, motor cycle, humvee, helicopter, etc) less than 10
meters from the cache to claim this requirement. 4WD accessible or
motor cycle parking is acceptable. You are free to approach by
bicycle if that's your style, but you must also be able to park
your registered vehicle less than 10 meters from the cache. Any
logs that indicate that a breach of the law occurred, or could
reasonably infer that a breach of the law occurred will not be
honoured.
6. Cache where Difficulty plus Terrain add to 7 = 2
Points + (Difficulty * Terrain)
Log any cache of any type where the sum of the terrain and
difficulty add to 7 to claim this requirement. 6 shall not be the
number of counting, nor shall 8. 7 is the number and the number
shall be 7. 9 is right out. For example, a difficulty 3 and terrain
4 will qualify. A difficulty of 3.5 and a terrain of 3.5 also
qualifies. A difficulty of 4 and a terrain of 3 also qualifies. A
difficulty of 3.5 and a terrain of 4 does not qualify as it adds up
to more than 7.
7. 171 or 2635 Cache = 2 Points + (Difficulty *
Terrain)
Log any cache of any type where the numbers 171 or 2635 appear in
that order anywhere in the co-ordinates as published to claim this
requirement. The numbers may run across the two sets of
co-ordinates latitude & longitude. Multicache intermediate or
final waypoints, or unknown (mystery or puzzle) caches do not
qualify. The numbers do not need to appear sequentially, but they
need to appear in order. eg. N 52° 11.527 W 106° 38.887
would quality as the numbers 171 appear in order, even though they
are not sequential.
8. Sunset or Sunrise = 2 Points + (Difficulty *
Terrain)
Log any physical cache that you find at sunrise or sunset. Post a
picture of the sunset or sunrise at the cache location.
9. Make a Friend = 2 Points + (Difficulty *
Terrain)
Log any physical cache with a fellow geocacher you have never
cached with before. A fellow geocacher is someone who registered on
www.geocaching.com before start of
this game. Your log must indicate that you were caching with your
new friend and both of your logs must be entered on the same day on
the same cache. Your new friend must be someone you have never been
on a planned geocache hunt with before. They do not have to be
playing in the Winter Cache Game.
10. Take a Muggle = 2 Points + (Difficulty *
Terrain)
Log any physical cache with a person who has never went geocaching
before. This person must not be registered on www.geocaching.com before
start of this game. Your log must indicate that you were caching
with your muggle friend & contain a picture of your muggle
friend while Geocaching.
11. Unloved Cache = 3 Points + (Difficulty * Terrain) Log
any physical cache that has not been found in the preceding 90
days.
12. Do You DNF? = 3 Points + (Difficulty * Terrain)
Log a find on a physical cache that you have previously logged a
"Didn't find it" on. Your DNF must have been logged and dated
before the start of the game. In your justification, provide the
date of your earlier DNF.
13. Maintain a Cache = 3 Points + (Diffculty *
Terrain)
Log any cache of any type that you undertook maintenance on to
claim this requirement. Maintenance can be anything from something
as simple as replenishing the cache contents, wiping the cache out
and restoring it to its former glory to completely replacing a
damaged / broken container. Previous logs must clearly state that
the cache container was in disrepair or that the contents had
diminished over time or that the log needed replacing.
14. Fancy Dress = 5 Points + (Difficulty * Terrain)
Log any physical cache and have a photo taken of you at the cache
where you are dressed in attire which directly relates to the
cache's theme. For example, if the cache describes pirates then eye
patches, a wooden leg, sword and parrot would be appropriate
attire. A wedding cache would have you dressed in a wedding gown.
Be creative. Do not just wear ordinary clothes and try to make the
theme fit. This requirement is all about your creativity. There may
be a special prize for best costume.
15. Dozen Finds Day = 3 or 6 points outright (Your
Choice)
Log finds on 12 physical caches within a single calendar date. Not
12 within any random 24 hours but actually 12 within a single date,
beginning at 12am midnight and ending at 11:59pm.
16. EarthCache = 3 or 6 Points outright (Your
Choice)
Log or hide an EarthCache. Your log must conform to the
requirements of the Earth Cache and cannot be claimed until the
cache owner has approved your log on the EarthCache. Be careful you
don't run out of game time before the cache owner approves your
log. If you hide an EarthCache this requirement is exempt from the
rule that the date the cache was hidden must be before the start of
the game.
17. Host an Event = 0 or 12 Points outright (your
choice)
Host an event. Your event must be listed at www.geocaching.com and must be
published before the game ends (although the event can take place
after the game ends). This requirement is exempt from the rule that
the date must be before the start of the game. Note that according
to cache guidelines, event caches should be submitted no less than
two weeks before the date of the event, so plan accordingly.
18. Hide a Big One = 0 or 12 Points outright (your
choice)
Hide a large physical cache, i.e., a container of at least 5
gallons (20 liters). Your cache must be listed at www.geocaching.com and must be
published before the game ends. This requirement is exempt from the
rule that the date the cache was published must be before the start
of the game.
19. Hide Mystery/Puzzle Caches = 0 or 12 points outright
(Your Choice)
Hide 3 Mystery/Puzzle caches. Your caches must be published
on www.geocaching.com before the end
of the game (11:59pm Jan. 29th, 1010). Points cannot be claimed
until the caches are published. Be careful you don't run out of
game time before the cache reviewer publishes your caches. Your
hides for this requirement are exempt from the rule that the date
the cache was hidden must be before the start of the game.
20. Hide Traditional Winter Friendly Caches = 0 or 12
points outright (Your Choice)
Hide 5 Traditional caches that are easily findable in the
snow. Your caches must be published on www.geocaching.com before the end
of the game (11:59pm Jan. 29th, 1010). Points cannot be claimed
until the caches are published. Be careful you don't run out of
game time before the cache reviewer publishes your caches. Your
hides for this requirement are exempt from the rule that the date
the cache was hidden must be before the start of the game.
Notes
This is not a race. Some requirements have a higher (or
lower) score than others. Read the requirements carefully and
choose wisely. You are seeking points, not claiming the
requirements first although there is danger in waiting too long.
Even if you can't get the high score, cunning strategy may result
in a prize.
To claim requirements for the Winter Cache Game, caches found
can be from anywhere. This game is not limited to caches located in
Saskatchewan. However the Winter Cache Game is limited to cachers
who live in Saskatchewan with the exception of those cachers who
reside in Lloydminster as it is a border city.
We will attempt to contact you in the event of any confusion,
however we may ignore any claims that do not meet the requirements.
If you have any doubts about whether a cache is suitable, contact
us before claiming it. We will try to find a way to say yes, so
lateral thinking is encouraged.
Good Luck! Have
Fun!