There are six major sites that you will need to visit in order to
get the coordinates of the lookout to the cache. One site has three
locations. Bring along $4 for an entrance fee to one place, unless
the gate is unmanned (winter months). There are generally very few
people at the final cache location. I suspect though that it might
be crowded during lunch time during the work week. The cache is
hidden in an ammo box. Before getting lost it originally
contained:
- The required log book, pen and pencil, and geocaching page
- A camera (let me know when it runs out of pictures)
- A vase taken from CityCache1
- A clock
- A dinosaur keychain
- A Coleman lantern keychain
- A flashlight keychain
- A golfing Dilbert keychain
- A very special travel bug.
Flitter the Butterfly who is trying to migrate to someplace in
Canada and then back to this area. Be sure to take it's picture
along the way.
- The
Coleman lantern travel bug originally placed in the Mount
Agamenticus Cache.
- And now for the clues. The final cache
location is represented by N AA° BB.CCC' W DDD° EE.FFF'. The clues
for each piece of the coordinates are given below.
AA is at N 37° 21.884' W122° 02.285'. The ship has been grounded
on the island, and the treasure has been moved. However, if you
look carefully you just might get a clue. To get answer that you
seek, you don't have to be a geek. But get out your calculator and
do the math. AA = the number of palm trees on the island plus the
number of masts on the ship plus the number of emergency
exit routes(slides) on the ship plus the number of
routes to the bilge pumps.
BB is at N 37° 23.011' W 122° 02.468'. Don't feel blue just
because we call it blue (it use to be blue before it got an
upgrade). Get out all of your fingers and start counting. There are
two words that define the name of this area. A sign with those two
words is nearby. Count the number of letters in the first word and
then subtract the number of letters in the second word.
CCC is a three part clue. First go to N 37° 21.500' W 122°
03.195'. Count the number of seats that are attached by chains.
Include the number of seats that have been removed from the object.
Multiply this number by 100 and call that X. Next, go to N 37°
21.508' W 122° 03.1716'. Count the number of hanging chains.
Subtract 4. Now multiply by 5. Call this Y. Now go to N 37° 21.506'
W 122° 03.1983'. Here you will find De Anza Dan. Count the number
of oars that he has on one side. Call this Z. CCC = X + Y + Z.
DDD is at N 37° 20.547' W 122° 01.461'. This is a simple one
where no calculator is needed. To get the value just put the number
1 before the pole number and you're done. The pole is near the two
rows of three trees.
EE is at N 37° 24.739' W 121° 59.839'. You may feel like you are
going in circles here, but you must think in 3 dimensions. Count
the number of spheres that are next to each other here and multiply
by 10. Now add not the number of triangles, but the pyramids. Now
add the total number of spheres and pyramids that you have been
using.
FFF is at N 37° 22.928' W 122° 01.567'. A bit of history of Mr.
Murphy. Because of him, this cache might have been called a Murphy
Day in the Park. Add the historical landmark number to the two
digit year the plaque was placed.
Once you get to the location pointed to by these clues, another
challenge awaits you. Go to this location, and once you get there,
project a waypoint at 51° magnetic north for approximately .53
miles and head on out to pier/lookout. You will be able to stay on
the trail at all times and will not need to cross any fences.
Distance may vary due to limited accuracy.
Now that you have found the pier, proceed on a heading of 63°
magnetic north for 170'. It is there that you must search. For help
in projecting this short waypoint, decode the last part of the
hint.