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Classic Board Games - Hungry Hungry Hippos Mystery Cache

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Hidden : 9/1/2010
Difficulty:
2 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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*** The cache is NOT at the posted coordinates ***

Hungry Hungry Hippos is a tabletop game made for young children currently produced by Hasbro, under the brand of its subsidiary, Milton Bradley. It was published in 1966 and introduced in 1978. The purpose of the game is to collect as many marbles as possible with the hippos.

Did you know that the hippo's scientific name, Hippopotamus amphibius translates loosely as "river horse that leads a double life"?

The Greek roots of its name are:

hippo(s) - horse; equine, potamos - river, amphi - two; both; on both sides, bios - life

The amphibius, or "double life", portion of its name refers to the fact that the hippopotamus is at home both on land and in the water.

The game is playable by two to four players and is recommended by the manufacturer for children ages 3 and up. The object of the game is to cause the player's hippo to "consume" as many of the twenty white plastic marbles on the playing field as possible. The player presses a lever on the back of their hippo which causes the hippo's mouth to open, extend towards the center of the board, close and retract. Marbles are drawn back into a depression within the hippo, so they do not drift back into play once properly consumed. Play ends when all of the marbles have been consumed by the hippos.

The shaking of the lightweight playing field during play, particularly when children are pounding on the levers to make their hippos capture marbles, introduces a strong random element to the game. The game also is very loud, with the constant slamming of the hippo levers, and bouncing of marbles on the plastic board.

In a 1990 short story published in The New Yorker (and sarcastically named after the game), Edward Allen wrote, "The object of the game [is essentially] to press your handle down again and again as fast as you can, with no rhythm, no timing, just slam-slam-slam as your hippo surges out to grab marble after marble from the game surface...."

To get to stage 1, you need to solve the EASY Hippos puzzle.


Stage 1 Coords = N 42 37.ABC W 82 58.DEF

A= Number of marbles each player releases in the game.

B= The hypotenuse of a right-angled triangle with the other two sides measuring 3 and 4.

C= Number of species of hippopotamus. (This may vary from source to source, so I guess your soruce must match my source)

D= What "fear of long words" has to do with hippos? Count the letters, then add the digits and subtract B from it. (This may vary from source to source, so I guess your soruce must match my source)

E= Add the digits of the age of the oldest hippo ever recorded when it died.

F= One less than half the number of marbles in the picture above.

On the first stage, you will be looking for numbers, so keep your hands into your pockets.

Stage 1: Lots of Hungry Hungry Hippos muggling here!! Final: No Hippos here!!

FTF will get a Kart Race. Container is too small to fit the FTF prize so the FTF must send me an email requesting the prize

You can check your answers for stage one of this puzzle on: Geochecker.com.

Additional Hints (No hints available.)