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Jr. Pac-Man - Video Game Classic Series South Mystery Cache

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RetiredGuy: Time to archive this one. Bye.

Hidden : 11/30/2010
3 out of 5
1.5 out of 5

Size: Size:   small (small)

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Geocache Description:

Jr. Pac-Man was an arcade game designed by General Computer of Massachusetts and released in 1983 by Bally Midway. The cache is not at the posted coordinates but is within one mile. Look for a monster hiding behind Junior's hat.

In the third intermission screen of Ms. Pac-Man, a stork presented the Pac-couple with a new bundle of joy named Junior. In 1983, Junior was given his own game in which he would hunt down the monsters, the fourth of which was now named Tim after the lead designer, Tim Hoskins.

The gameplay of Jr. Pac-Man was similar to that of its predecessors with a few differences. The maze was twice the width of the display, and a virtual camera panned left and right along the maze to follow Jr. Pac-Man, which sometimes resulted in the ghosts being off-screen. A total of seven mazes appeared throughout the game, and unlike previous Pac-Man games, none of the mazes had tunnels that wrap around from one side of the screen to the other. Most mazes had six energizers instead of four.

As in prior games, bonus prizes appeared in each level. These items were called fruits in Pac-Man and Ms. Pac-Man, but were now items such as tricycles. Prizes appeared in the middle of the maze, and similar to Ms. Pac-Man, bounced around for a time, but as a prize encountered dots, it changed them into larger dots that slowed Jr. Pac-Man down more than regular dots but were worth more points. If not eaten beforehand, a prize self-destructed when it encountered a power pellet and destroyed them both.

The main character was Jr. Pac-Man who resembled his father, Pac-Man, but wore an animated propeller beanie.

The game's intermissions centered around the developing relationship between Jr. Pac-Man and Yum-Yum, the daughter of Blinky.

The original concept for Jr. Pac-Man was created by Doug Macrae and the hardware for the game was designed by Tom Westberg. Atari brought out a 2600 version (programmed by Tom Calderwood and Ava-Robin Cohen of General Computer) and a 5200 version (programmed by Mike Horowitz, also of General Computer).

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