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ZOMBIES #2...There goes the neighborhood Traditional Cache

This cache has been archived.

Hoosier_Reviewer: Since there has been no response to my previous note, I am archiving the cache.

While we feel that Geocaching.com should hold the location for you for a reasonable amount of time, we cannot do so indefinitely. In light of the lack of communication regarding this geocache, it has been archived to free up the area for new placements. You will not be able to unarchive this listing. If you haven’t done so already, please pick up this geocache or any remaining bits as soon as possible.

"If a geocache is archived by a reviewer or staff for lack of maintenance it will not be unarchived."

Thank you,

Hoosier Reviewer
Community Volunteer Reviewer - Indiana

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Hidden : 1/30/2012
Difficulty:
1.5 out of 5
Terrain:
1.5 out of 5

Size: Size:   other (other)

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Geocache Description:

Look for a rectangle metal box. You can still play as a zombie. Log Human or Zombie when logging this cache and be honest. If you don't wish to play the game then just S/L it's ok

See rules at end of story below in long description

There goes the neighborhood...You awaken to a ruckus outside. Upon looking out your bedroom window, you see nothing but chaos. Fires, wrecked cars, people running and being chased. You wonder what could have happen, whats going on. You try to call 911 , but no answer. You are on your own. You just realized someone is in your house,and you have a bad feeling about that person. So you cautiously slip out a window, to your car. However your car is block by other wrecked cars. You go look for help.
Chances of surviving this round 3 out 5. You're still fresh, the zombies are less aggressive at the beginning, and not as many.

Zombies - There goes the neighborhood cache rules

You have 2 packets of game pieces (cards), and one dice.
1) Weapons cards, Risk cards..

Rules
1) Draw only 1 card from the Weapons Deck, without searching the deck.
2) Draw only 1 card from the Risk Deck. without searching the deck.

1) If the attack points of your weapon card is more then the attack points of the zombie card, you have survived this round, if not refer to rule 2.

If your weapon attack points are lower then the Zombie attack points you have one more chance. Roll the one dice and add that number to your weapon number, if its higher you survived, if not refer to rule 3

If you are reading this, then you are a zombie...You can still play as a zombie, but new set of cards in the next cache..

Additional Hints (Decrypt)

Va n onfr bs n gerr, va n fznyy ubyybj fyvg. vg'f uneq gb frr orpnhfr vg'f qrrc, naq n ivar pbiref vg.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)