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Whodunit #1: Tripod Traditional Cache

This cache has been archived.

Janlea: Moving away. Archiving all caches.

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Hidden : 8/25/2012
Difficulty:
1.5 out of 5
Terrain:
1.5 out of 5

Size: Size:   small (small)

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Geocache Description:

The first in a series of 10. Find this cache to get your game sheet and start solving! This is a camo PB jar containing Whodunit game sheets and a log book, and can sustain small swag and trackables.  This cache replaces Whodunit #1: Fig Newton.  This cache is accessible from the shopping center parking lot and is not beyond the wall.  We gave the cache this title because GZ reminded me of a squid's tentacles.

This series is based on the board game Whodunit. There are 10 caches altogether. When you find Cache #1, you will retrieve your game card (please take only one and leave the rest for others) which will match up the characteristics with the play pieces involved, and ultimately with the coordinates you need to find the final cache. In #2-9, you will be seeking clues as to who the guilty suspect is not, what weapons were not used, where the crime did not take place, and which motives it was not. Like the game of Clue, you are trying to eliminate items to narrow it down to the ones you want. Unlike Clue, you will not be seeking names, weapons, or places themselves, but characteristics, which will in turn help you eliminate innocent items. In each of these, you will learn what the suspect, weapon, scene, or motive is NOT and therefore be able to make certain determinations. When you have completed all of the first nine and figured out the puzzle, you will be able to find the final cache. Find the clue on the top of the log when you find each cache #2-9. Then anything with that characteristic is innocent. For example, if one of the suspect characteristics was “smart,” and you found a cache saying the suspect was “not smart,” then you could cross off each person with that characteristic next to his/her name, because they are innocent.You need two characteristics per item (a total of 8 characteristics) in order to eliminate all innocent parties. When you have finished the first nine, you will be left with the guilty suspect, weapon used, scene of crime, and motive. Use the numbers next to these items to plug in to find the final cache. Remember, anything with the characteristic listed on the cache log is INNOCENT, and you will cross them off.

Additional Hints (Decrypt)

Hfr fgrnygu; znlor ehzzntr nebhaq va lbhe pne'f "obbg."

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)