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Bebop - Spaceship ABC's Letterbox Hybrid

This cache has been archived.

The Seanachai: Greetings from Geocaching.com,

While we feel that Geocaching.com should hold the location for you for a reasonable amount of time, we cannot do so indefinitely. In light of the lack of communication regarding this cache it has been archived to free up the area for new placements. If you haven’t done so already, please pick up this cache or any remaining bits as soon as possible. If you are in the process of replacing or repairing your cache please e-mail me in response to this archival and, if possible, I will unarchive your cache.

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The Seanachai
Geocaching.com Volunteer Cache Reviewer for Tennessee

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Hidden : 1/15/2013
Difficulty:
1 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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Geocache Description:

*** THERE IS A STAMP IN THE CACHE, IT IS NOT A TRADE ITEM ***
*** LOG ONLY, BRING YOUR OWN PEN OR STAMP***

IF PROBLEM FOUND WITH CACHE, SUCH AS:
*MISSING/FULL LOG
*DAMAGED CONTAINER
*MISSING STAMP
PLEASE SUBMIT A "NEEDS MAINTENANCE" LOG.
DO NOT REPLACE LOG SHEETS, CONTAINERS, OR ADD PLASTIC BAGGIES.
I use waterproof log sheets. They should be useable even if wet, just pat dry before signing & replacing.




Spaceships in Cowboy Bebop come in all shapes and sizes, but they do have a few things in common. The first is no artificial gravity. Instead, ships have rotating sections, which spin to give a semblance of gravity to some portion of the ship. The Bebop has a large rotating cylinder in its middle (mostly hidden by the rest of the ship). The prison ship in Episode 16, Black Dog Serenade, had a rotating drum under the main "spine." Gordon's ship (from Episode 3, Honky Tonk Women) has a rotating ring with support posts.

Ships also require action/reaction thrusters. There is no "warp" drive or "etheric rudders" in Cowboy Bebop, and ships behave much like they would in the real world. They will go in one direction if given thrust, and need to reverse thrust to slow and stop. Although not obvious in some scenes, may times one can catch glimpses of maneuvering thrusters being used to change direction, even in the middle of space dogfights. The Swordfish II is described as using a nuclear fusion aero-spike motor, which seems to be the standard type of engine for propulsion (apparently, most ships run off of water).

All ships are controlled via what is called the "monosystem." This stands for "machine operation navigation of outer space" and refers to the computerized system that controls the airframe, automatic billing system (for gate travel), and navigation. All spaceships use this system, and are thus known as "monmachines." There are various subclasses of monomachine, such as monoboat, monocatcher, monoracer, and so on. Small ships (such as Spike's Swordfish II or Faye's Redtail) are known as "monopods" as they have small life-support pods which can be removed and transferred to a new machine easily (provided it meets certain operational standards).

The smallest ships seen in the series are the one-man monoracers, of which the Swordfish II is a prime example. The ship is a narrow-bodied vessel 45 feet long with a wingspan of 43 feet. The largest seen seems to be Gordon's ship from Honky Tonk Women. It is a full 1300 feet long, although it is possible military ships are even larger (none of these are ever seen in the series, however).

Bebop: This is Jet's ship. It started out as an old Ganymede fishing vessel before he bought it and rebuilt it. It is atmospheric capable, and can land on water. The ship is 460 feet long and 224 feet wide at it widest point. It is unarmed, but stores three smaller ships in its hanger bay.
Hammerhead: This is Jet's one-man shuttle. 70 feet long, 40 feet wide, and equipped with a grappling hook/claw for hauling cargo around. Its meant to look like a tugboat.
Red Tail: Faye's ship. It's a small monopod and a very popular type of ship in the Cowboy Bebop universe. 28 feet long, 23 feet wide, and armed with two 30 mm cannon and a multiple munitions launcher capable of firing a variety of missiles and grenades.
Swordfish II: Spike's racer, this ship is the fastest civilian machine in space. 45 feet long, wingspan of 43 feet (they fold up for storage), and armed with four machine-guns (two in each wingtip). Under the nose is a plasma cannon with a maximum range of 1000 km and an explosive force of 1 ton of TNT (about 26-27 Damage Classes or an 8d6 RKA).

Additional Hints (No hints available.)