Bond. This mission will require that through the first four stages you rely on your brains and a pen alone. We can tell you nothing except how they relate to some of your past cases:
1. Goldcacher. An early activity with Auric Goldfinger. Remember this is the first stage, so don’t putter around.
2. The Cachin’ Daylights. Kara was reluctant to leave Vienna and its amusements. But you mustn't neglect the Vienna Woods or the cello case ride.
3. Live and Let Cache. Bayou country; water, trees.
4. Thundercache, or Oddjob’s favorite sport. Or perhaps the Cache of Gibraltar?? Watch out for the odd Disco Valente. Look 20 ft. north of coordinates at the base of a tree.
Q’s usual bag of tricks await you at the fifth and final stage:
A Double Decker Bus enabling you to ride across London incognito
A whistle with a secret compartment
An official car
A deep sea robot diver
Carabineer with a message attached
A golf ball
A gift from your pal Felix Leiter
Blofeld’s cat is being held there as well. No need to rescue her, but you might feed her while you’re there. If you have any deposits to make at this time, make sure they’re useful; i.e., a deck of cards for your next baccarat game, keys to an Aston Martin, etc. Just make sure it’s not risqué.
This will require walking and a spot of hill climbing on your part. Walking the whole way may get tedious, but driving to each is out of the question. You shouldn’t have to park more than twice. Biking, should you choose to be seen in such an undignified activity, is possible. PLEASE do not litter. We purposely left the coordinates vague to confuse SPECTRE, so please do not update them to third decimal place.
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