To properly play this hide and seek game cache you
must first take a look at each of the seven images that you
will come across. They are linked here:
one,
two,
three,
four,
five,
six and
seven. Now that you have done this they will load a lot
faster.
About this cache, I made the mistake of telling my
chemistry class that I "never" lose in the game of battleship.
I should have said, I hardly ever lose. This is
because I plan out most of my shots on paper before I begin
and try not to waste any. They couldn’t resist the challenge
and during lunch, I lost, but only after I won the first
round!
I thought of playing battleship while admiring of
one of the features that geochecker provides. On a map it
shows where people have been guessing. It reminded me of hits
on a grid like the way battleship is played, hence the idea
for this geocache.
Like in a game of battleship, to complete this game
you will have to locate all the "parts" to five fictitious
multicaches. One of them, like the 2-hole PT boat in the
game, occupies two adjacent squares. None are diagonal. The
four others occupy 3, 4, 5 and six adjacent squares per
"multicache".
The number of components of each so-called
multicache is identified by the number of small containers
hidden among the autumn foliage in the Greenbelt, where I
took the pictures. Look carefully to make sure you count them
all. If a picture that comes up shows three containers, you
have found one of three locations that have that same
picture, all together, like a 3-hole ship.
Before you begin, print off
this grid (rows are across, columns
are vertical) then
use it to keep track of where you looked and how many tries it took
you to find all the components. When you are done, tell us how many
looks it took! I'll post the names of the reigning winner/s on this
webpage.
The position of each find is critical. Consider the
row number [R] followed by the column number [C] as a single
number; e.g. RC for row 2, column 3 would be 23. Each multi
is designated by a number (RCA) that is the average off all
its RC numbers. These RCA numbers are needed to progress to
the coord of the real cache.
Determining all the RC averages and using them in
equations 1 and 2 will provide you with decimal coords to use
in Google Earth to locate a real battleship. Once you locate
that you will need to find the name of the city that harbors
the port that the battleship is located in. You will need to
use the conversion table below to convert the name of the
city to a number then use that number in equations 3 and 4.
That’ll finally provide you with the location of the geocache
in Waterloo!
THE EQUATIONS.
Equation
1 |
(RCA 2 + RCA
3 + RCA 4) ÷ 5.89924 = the decimal degrees of the latitude of the
battleship seen using Google Earth. |
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Equation
2 |
(RCA 5 + RCA
6 ) - 205.5144 = the decimal degrees of the negative longitude of
the battleship seen using Google Earth. |
|
Equation
3 |
The name of
the city converted to a number + 11 = the last two digits of the
latitude of the cache. Insert these two digits in the blanks in the
purple latitude listed below. |
|
Equation
4 |
The name of
the city converted to a number - 25 = the last two digits of the
longitude of the cache. Insert these two digits in the blanks in the
purple longitude listed below. |
The City Name to Number Conversion
Table |
A |
B |
C |
D |
E |
F |
G |
H |
I |
J |
K |
L |
M |
N |
O |
P |
Q |
R |
S |
T |
U |
V |
W |
X |
Y |
Z |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
The cache is located at +42° 26.4_ _, -092° 25.8_ _
. |
It may be best to use full screen mode for
this. |
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To get
credit for finding the cache coord by making the fewest number of
shots, you will subject to my asking you to e-mail me the
name of the city that the battleship was
in. |