This cache was originally created in conjuction with
The Annual Canberra Cache Awards - 2004, however it will remain
available well after the event has finished.
The coordinates above will not take you to the cache but they
will however take you to the location of the caching event and are
not used for this cache, the coordinates that you will require to
complete the cache are listed below.
Each year the Canberran caching community get together to
nominate and vote for which caches they enjoyed finding throughout
the year, the award is presented at a caching event that is held at
the beginning of the next year. The awards started in the year of
2003 with 2 Leg Drive taking out the first award for his cache
A Ride around the Lake.
This cache incorporates the details of the nominated caches for
Best Cache 2004 these were:
In order to claim this cache you will need to put your code
cracking skills into use.
At the coordinates below you will find the coded names of the
cache owners,
- S 35 17.443 E 149 05.989
- S 35 17.538 E 149 05.949
- S 35 17.653 E 149 06.063
- S 35 17.575 E 149 06.129
- S 35 17.500 E 149 06.127
- S 35 17.410 E 149 06.078
- S 35 17.527 E 149 06.012
- S 35 17.384 E 149 05.956
You will need to crack the code at each location to discover
which cacher and cache you have found.
- A is for Lego Land, Murrumbidgee Mouth, Lanyon Loop and Glebe
Gates - Note: This cacher was formely known as ThomasS and
therefore this cache uses this name
- B is for Things That Go Bump In The Night
- C is for Forgotten Heroes and Long Distance Call
- D is for Circle's Centre and Sparkie
- E is for A-Z Canberra Tours
- F is for 76 Trombones
- G is for Going Commando
- H is for An Anagram of ROCK
using the table below to crack the code and determine which
alphabet was used for which cache and this will give you your final
coordinate.
| |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
0 |
| A |
2 |
1 |
26 |
25 |
24 |
23 |
22 |
21 |
20 |
19 |
| B |
3 |
2 |
1 |
26 |
25 |
24 |
23 |
22 |
21 |
20 |
| C |
4 |
3 |
2 |
1 |
26 |
25 |
24 |
23 |
22 |
21 |
| D |
5 |
4 |
3 |
2 |
1 |
26 |
25 |
24 |
23 |
22 |
| E |
6 |
5 |
4 |
3 |
2 |
1 |
26 |
25 |
24 |
23 |
| F |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
26 |
25 |
24 |
| G |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
26 |
25 |
| H |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
26 |
| I |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
| J |
11 |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
| K |
12 |
11 |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
| L |
13 |
12 |
11 |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
| M |
14 |
13 |
12 |
11 |
10 |
9 |
8 |
7 |
6 |
5 |
| N |
15 |
14 |
13 |
12 |
11 |
10 |
9 |
8 |
7 |
6 |
| O |
16 |
15 |
14 |
13 |
12 |
11 |
10 |
9 |
8 |
7 |
| P |
17 |
16 |
15 |
14 |
13 |
12 |
11 |
10 |
9 |
8 |
| Q |
18 |
17 |
16 |
15 |
14 |
13 |
12 |
11 |
10 |
9 |
| R |
19 |
18 |
17 |
16 |
15 |
14 |
13 |
12 |
11 |
10 |
| S |
20 |
19 |
18 |
17 |
16 |
15 |
14 |
13 |
12 |
11 |
| T |
21 |
20 |
19 |
18 |
17 |
16 |
15 |
14 |
13 |
12 |
| U |
22 |
21 |
20 |
19 |
18 |
17 |
16 |
15 |
14 |
13 |
| V |
23 |
22 |
21 |
20 |
19 |
18 |
17 |
16 |
15 |
14 |
| W |
24 |
23 |
22 |
21 |
20 |
19 |
18 |
17 |
16 |
15 |
| X |
25 |
24 |
23 |
22 |
21 |
20 |
19 |
18 |
17 |
16 |
| Y |
26 |
25 |
24 |
23 |
22 |
21 |
20 |
19 |
18 |
17 |
| Z |
1 |
26 |
25 |
24 |
23 |
22 |
21 |
20 |
19 |
18 |
Once you have all the codes dechipered your final coordinate
will read
S35 AB.CBE
E149 EF.GGA
Here is an example of how to Decipher the
code, please note this is an example ONLY and not the correct
answer to the puzzle:
- From the clues
above - H is for An Anagram of
ROCK
- Who is the cache owner? -
2LegDrive
- Code at Coord -
21,24,16,13,6,8,5,19,10,23,6
- Code Dechipered - Two Leg
Drive
- Therefore alphabet 1 was used so H =
1