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Alien Abductions - The New Base Mystery Cache

Hidden : 1/23/2010
Difficulty:
3 out of 5
Terrain:
3.5 out of 5

Size: Size:   regular (regular)

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Geocache Description:

THERE IS NOTHING AT THESE CO-ORDINATES!

Aliens are once again back among us, and they are getting bolder and more menacing all the time, we are now hearing reports of abductions, experiments and mutilations, maybe we should have left their original base alone?? What have we done? ??

After so many people solved the location of the Alien Outpost and that location was cleaned by strange men in black, it seems we may just have annoyed the rather persistent aliens a tad too much! I guess, we should not have expected much different really......

Not long after the Alien Outpost was exposed, our scientists moved in to start studying the alien technology left behind, but, something has gone horribly wrong, one of our top scientists was working late at the old, now abandoned outpost when we received a frantic call that was cutoff part way through. Our scientist has not been seen or heard from again!

Once again, strange lights have been seen all over Sydney and up into the Blue Mountains, reports have been filtering through about people being abducted and exposed to all sorts of experiments at the hands of these small aliens. What are they trying to learn? What do they have planned for the future?? Are you able to discover the hidden location of the Alien Commander and try to find what they are up to? Our last hope may just rest with you!!

And so your adventure begins. To solve the location of the Aliens new base and to capture and interrogate the Alien Commander is your mission. Knowing the Aliens, it will not be an easy journey, it will be fraught with puzzles and peril along the way, it will take you to many locations, 6 to be exact. Are you up to the challenge? Can you solve the mystery? Can you once again, rid us of these Alien invaders?

So, the little buggers are at it again. To solve this mystery, you will need to visit the 6 other Alien Abduction caches that are spread around where abductions have been reported. Gather the information to be found within each of these caches, solve the puzzle to gather the final co-ordinates of the new hidden Alien Base.

To log a legit find on this cache, you will need to visit all 6 other caches and have logged them as finds. Inside each of those 6 caches is a possible clue that will help solve the location of the Alien Commanders whereabouts.

Once you have solved the final location, you should know this, those who are shall we say, slightly more portly, will not be able to reach the cache, take someone um, skinnier. I placed the cache so an average build in a protective radiation suit will have no problems accessing the cache. Actually getting to GZ itself will be a small challenge, but, if you kind of head right and under you can miss nearly all the stuff protecting the location, please do not just charge through and destroy the natural barrier.

Come prepared for everything and anything. You will not be able to spot the cache, so you will have to do some serious investigating of all possibilities. The cache must be placed back the same way in the same spot, if done correctly, it will be out of sight. Please check it is before leaving.

First Finders Prize: I am putting up a fully stocked ammo box cache ready to go for the first finder to make a legit find on this one. You will have to attend an event we are going to, to pick this up or we can organise a time to meet and hand it over.

Hints: I will not be providing any help, hints or phone a friend clues of any kind for this series, it's meant to be a challenge!

Alien Abduction Worksheet
To solve the mystery of the missing Scientist and deduce the location of the Alien Commander, you will need to download and print out your Worksheet. Remember all clues left by the missing Scientist stay with the caches!!

So, get out there and solve what has happened to our missing scientist, has he met with foul play? Can you get to the Alien Commander and find out? We shall see.

Additional Hints (No hints available.)